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Available out of the box. Usable from Lua in the unmodified game.

Collections: TEAMS

3 entries. Subject class "TEAMS" is the community list's grouping (what the modifier applies to).

Collection Engine functions called Availability Addresses (symbol→current)
COLLECTION_ALL_TEAMS Player::Manager::Edit
Player::Instance::GetTeam
Base game+ GetItems 0x82c090→0x832780
OnInitialize 0x82cfc0→?
COLLECTION_MAJOR_OPPOSING_TEAMS Player::Manager::Edit
Player::Instance::GetTeam
GS GetItems 0x8be4a0→0x8c3530
OnInitialize 0x8bf1e0→0x8c4230
COLLECTION_MAJOR_TEAMS Player::Manager::Edit
Player::Instance::GetTeam
Base game+ GetItems 0x8bdcc0→0x8c30f0
OnInitialize 0x8bed00→?