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Available out of the box. Usable from Lua in the unmodified game.

Collections: UNITS

11 entries. Subject class "UNITS" is the community list's grouping (what the modifier applies to).

Collection Engine functions called Availability Addresses (symbol→current)
COLLECTION_ALLIANCE_TRAINED_UNITS — R&F, GS OnInitialize 0x85cc00→0x8751c0
COLLECTION_ALLIANCE_UNITS Player::Manager::Edit R&F, GS GetItems 0x7fabc0→0x8136d0
OnInitialize 0x7fb990→0x814120
COLLECTION_ALL_UNITS Player::Manager::Edit Base game+ GetItems 0x8d3c30→0x8d8990
OnInitialize 0x8d4510→?
COLLECTION_CITY_TRAINED_UNITS — Base game+ OnInitialize 0x83c650→0x855650
COLLECTION_EMERGENCY_UNITS Emergency::Manager::Get
Player::Manager::Edit
Emergency::Manager::GetEmergency
Cache::Unit::Experience::GetVeteranName
R&F, GS GetItems 0x8c9ed0→0x8e3310
OnInitialize 0x8ca8c0→0x8e3fe0
COLLECTION_PLAYER_CITY_STATE_UNITS Player::Manager::Edit
Player::Influence::GetSuzerain
R&F, GS GetItems 0x8431c0→0x85be50
OnInitialize 0x843680→0x85d450
COLLECTION_PLAYER_TRAINED_UNITS — Base game+ OnInitialize 0x8c8030→0x8e1b20
COLLECTION_PLAYER_UNITS — Base game+ GetItems 0x8aced0→0x8b5360
OnInitialize 0x8ad630→0x8b5970
COLLECTION_TEAM_UNITS Player::Manager::Edit
Player::Instance::GetTeam
Base game+ GetItems 0x819c80→0x820be0
OnInitialize 0x81a850→?
COLLECTION_UNIT_NEAREST_CITY (untested in the community list) — — —
COLLECTION_UNIT_NEAREST_OWNER_CITY Unit::IInstance::GetPlot
Player::Cities::FindClosest
Base game+ GetItems 0x7f8720→0x810d40
OnInitialize 0x7f91e0→0x811430