Home › Class layouts › AI › AI::AdjustUnitLoyaltyDamageEffect::DamageData

Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).

AI::AdjustUnitLoyaltyDamageEffect::DamageData

GameCore::AI::AdjustUnitLoyaltyDamageEffect::DamageData — structure, size 16 bytes (0x10).

Bases: AI::GameEffectAnalysis::AnalysisData at 0x0

Linux offset Member Type
0x8 m_amount int