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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).

AI::AdjustUnitSeaMovesEffect::MoveData

GameCore::AI::AdjustUnitSeaMovesEffect::MoveData — structure, size 16 bytes (0x10).

Bases: AI::GameEffectAnalysis::AnalysisData at 0x0

Linux offset Member Type
0x8 m_amount int