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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).
AI::AiMapChange
GameCore::AI::AiMapChange — structure, size 24 bytes (0x18).
| Linux offset |
Member |
Type |
0x0 |
Location |
PlotCoord |
0x8 |
PlotIndex |
int |
0xc |
AddedWonder |
BuildingTypes |
0x10 |
AddedDistrict |
DistrictTypes |
0x14 |
AddedImprovement |
ImprovementTypes |