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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).

AI::AiTarget

GameCore::AI::AiTarget — structure, size 40 bytes (0x28).

Linux offset Member Type
0x0 TargetType AI::AiTargetType
0x4 Location PlotCoord
0x10 TargetId Player::ComponentID
0x18 TargetRange int
0x1c TargetPriority int
0x20 RefreshLocation bool
0x21 RefreshPriority bool
0x22 IsCurrentlyVisible bool