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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).
AI::AiTarget
GameCore::AI::AiTarget — structure, size 40 bytes (0x28).
| Linux offset |
Member |
Type |
0x0 |
TargetType |
AI::AiTargetType |
0x4 |
Location |
PlotCoord |
0x10 |
TargetId |
Player::ComponentID |
0x18 |
TargetRange |
int |
0x1c |
TargetPriority |
int |
0x20 |
RefreshLocation |
bool |
0x21 |
RefreshPriority |
bool |
0x22 |
IsCurrentlyVisible |
bool |