Home › Class layouts › AI › AI::BehaviorTree::BarbarianSpawnRateData
Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).
AI::BehaviorTree::BarbarianSpawnRateData
GameCore::AI::BehaviorTree::BarbarianSpawnRateData — structure, size 48 bytes (0x30).
| Linux offset |
Member |
Type |
0x0 |
TribeNumber |
AI::BehaviorTree::SharedData<const int> |
0x10 |
NewRate |
AI::BehaviorTree::SharedData<const int> |
0x20 |
RaidingForce |
AI::BehaviorTree::SharedData<const bool> |