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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).

AI::BehaviorTree::IsAtWarData

GameCore::AI::BehaviorTree::IsAtWarData — structure, size 72 bytes (0x48).

Linux offset Member Type
0x0 MinimumNeeded AI::BehaviorTree::SharedData<int>
0x10 IncludeBarbarians AI::BehaviorTree::SharedData<bool>
0x20 WithOperationTarget AI::BehaviorTree::SharedData<const bool>
0x30 SkipMinors AI::BehaviorTree::SharedData<const bool>
0x40 CurrentWars int