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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).
AI::DistrictDefenses
GameCore::AI::DistrictDefenses — structure, size 32 bytes (0x20).
| Linux offset |
Member |
Type |
0x0 |
DistrictId |
Player::ComponentID |
0x8 |
District |
DistrictTypes |
0xc |
Location |
PlotCoord |
0x14 |
GarrisonDefense |
FixedPoint |
0x18 |
OuterDefense |
FixedPoint |
0x1c |
AttackStrength |
FixedPoint |