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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).

AI::DistrictDefenses

GameCore::AI::DistrictDefenses — structure, size 32 bytes (0x20).

Linux offset Member Type
0x0 DistrictId Player::ComponentID
0x8 District DistrictTypes
0xc Location PlotCoord
0x14 GarrisonDefense FixedPoint
0x18 OuterDefense FixedPoint
0x1c AttackStrength FixedPoint