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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).
AI::Operation::TeamDefinition
GameCore::AI::Operation::TeamDefinition — structure, size 48 bytes (0x30).
| Linux offset |
Member |
Type |
0x0 |
MinUnits |
int |
0x4 |
MaxUnits |
int |
0x8 |
StrengthAdvantage |
float |
0xc |
OngoingStrengthAdvantage |
float |
0x10 |
SafeRallyPoint |
bool |
0x14 |
ConditionHash |
uint |
0x18 |
Requirements |
Types::Vector<GameCore::AI::Operation::TeamRequirement, Types::LinearAlloc::Default<1, 0> > |