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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).

AI::TacticalUnit

GameCore::AI::TacticalUnit — class, size 48 bytes (0x30).

Linux offset Member Type
0x0 m_iID int
0x4 m_iAuxData int
0x8 m_iMovesToTarget int
0xc m_intermediateLocation PlotCoord
0x18 m_pTarget const GameCore::Map::Plot::Instance*
0x20 m_unitType UnitTypes
0x24 m_expectedTargetDamage int
0x28 m_expectedSelfDamage int