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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).

AI::VictorySupportFunctions

GameCore::AI::VictorySupportFunctions — class, size 40 bytes (0x28).

Linux offset Member Type
0x0 m_victoryConditionFunctions eastl::hash_map<unsigned int, std::__1::function<bool (const GameCore::Player::Instance &, int, const char *)>, eastl::hash<unsigned int>, eastl::equal_to<unsigned int>, eastl::allocator, false>