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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).
Cache::Map::Player::Visibility::Manager
GameCore::Cache::Map::Player::Visibility::Manager — class, size 80 bytes (0x50).
| Linux offset |
Member |
Type |
0x0 |
m_bIsInitialized |
bool |
0x4 |
m_uiPlayerCount |
uint |
0x8 |
m_aAllocatedPlayerVisibility |
PlayerVisibilityInstanceVector |
0x20 |
m_pkNoVisibility |
PlayerVisibilityPtr |
0x28 |
m_pkAllVisibility |
PlayerVisibilityPtr |
0x30 |
m_uiGridWidth |
uint |
0x34 |
m_uiGridHeight |
uint |
0x38 |
m_uiPlotCount |
uint |
0x3c |
m_iRevealedImprovementTypeLayerIndex |
uint |
0x40 |
m_iRevealedResourceTypeLayerIndex |
uint |
0x44 |
m_iRevealedRouteTypeLayerIndex |
uint |
0x48 |
m_aHiddenTypeToLayerIndex |
uint[] |
0x4c |
m_aHiddenTypeToLayerID |
uint[] |