Home › Class layouts › City › City::PlayerIdentityPresence
Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).
City::PlayerIdentityPresence
GameCore::City::PlayerIdentityPresence — structure, size 12 bytes (0xc).
| Linux offset |
Member |
Type |
0x0 |
ePlayer |
PlayerTypes |
0x4 |
xIdentityTotal |
FixedPoint |
0x8 |
bRejectedCity |
bool |