Home › Class layouts › City › City::PlayerIdentityPresence

Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).

City::PlayerIdentityPresence

GameCore::City::PlayerIdentityPresence — structure, size 12 bytes (0xc).

Linux offset Member Type
0x0 ePlayer PlayerTypes
0x4 xIdentityTotal FixedPoint
0x8 bRejectedCity bool