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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).

Emergency::Instance

GameCore::Emergency::Instance — class, size 176 bytes (0xb0).

Linux offset Member Type
0x0 eTarget PlayerTypes
0x4 eEmergencyType EmergencyTypes
0x8 iStartingTurn int
0xc iEndingTurn int
0x10 bComplete bool
0x11 bExpired bool
0x12 bForceTargetWin bool
0x18 m_InviteesLooked Types::Vector<bool, Types::LinearAlloc::Default<1, 0> >
0x30 m_Members Types::Vector<GameCore::PlayerTypes, Types::LinearAlloc::Default<1, 0> >
0x48 m_Data Types::Vector<unsigned int, Types::LinearAlloc::Default<1, 0> >
0x60 m_Success Types::Vector<bool, Types::LinearAlloc::Default<1, 0> >
0x78 m_sStringData Types::Vector<String::BasicT<String::BasicStringAlloc, ASCII>, Types::LinearAlloc::Default<1, 0> >
0x90 m_DataType Emergency::Instance::DataTypes
0x98 m_PlayerScores Types::Vector<int, Types::LinearAlloc::Default<1, 0> >