| CreateSpecificTribe |
BarbarianTribes:CreateSpecificTribe(tribeType: integer[BarbarianNameTypes], plotIndex: integer) → number args: tribeType — Value of the BarbarianNameTypes enum (a type index). |
gameplay |
— |
0x6c6250 |
0x6c6920 |
| CreateTribeOfType |
BarbarianTribes:CreateTribeOfType(tribeType: integer[BarbarianTribeTypes], plotIndex: integer) → number args: tribeType — Value of the BarbarianTribeTypes enum (a type index).; plotIndex — Plot index (named plotIndex / plotID in the scripts). (inferred) |
gameplay |
— |
0x6c62d0 |
0x6c69a0 |
| CreateTribeUnits |
BarbarianTribes:CreateTribeUnits(tribe?: integer, tag?: string, number?: integer, plotIndex?: integer, range?: integer) → boolean args: tribe — A count or amount (named count / num / amount in the scripts). (inferred); tag — A string.; number — A number.; plotIndex — Plot index (named plotIndex / plotID in the scripts). (inferred) |
gameplay |
— |
0x6c6350 |
— |
| StartOperationWithCityTarget |
BarbarianTribes:StartOperationWithCityTarget(tribe?: integer, operationName?: string, cityOwner?: integer[PlayerTypes], cityIdNum?: any) → boolean args: tribe — A count or amount (named count / num / amount in the scripts). (inferred); operationName — A string.; cityOwner — Id of a player (as in Players[id]).; cityIdNum — Id of a city (city:GetID()). |
gameplay |
— |
0x6c6360 |
— |