| GetAmenities |
UI state: CityGrowth:GetAmenities() → number gameplay state: CityGrowth:GetAmenities() → number ✓ called in the game: 1 value(s) as documented |
ui-cache, gameplay |
yes ↗ |
0x68f920 |
0x68ff00 |
| GetAmenitiesFromCityStates |
CityGrowth:GetAmenitiesFromCityStates() → number ✓ called in the game: 1 value(s) as documented |
ui-cache |
yes ↗ |
0x68f970 |
— |
| GetAmenitiesFromCivics |
CityGrowth:GetAmenitiesFromCivics() → number ✓ called in the game: 1 value(s) as documented |
ui-cache, gameplay |
yes ↗ |
0x68f9c0 |
0x68ffa0 |
| GetAmenitiesFromDistricts |
CityGrowth:GetAmenitiesFromDistricts() → number ✓ called in the game: 1 value(s) as documented |
ui-cache |
yes ↗ |
0x68fa10 |
— |
| GetAmenitiesFromEntertainment |
UI state: CityGrowth:GetAmenitiesFromEntertainment() → number gameplay state: CityGrowth:GetAmenitiesFromEntertainment() → number ✓ called in the game: 1 value(s) as documented |
ui-cache, gameplay |
yes ↗ |
0x68fa60 |
— |
| GetAmenitiesFromGovernors |
CityGrowth:GetAmenitiesFromGovernors() → number ✓ called in the game: 1 value(s) as documented |
ui-cache |
yes ↗ |
0x710960 |
0x7111d0 |
| GetAmenitiesFromGreatPeople |
CityGrowth:GetAmenitiesFromGreatPeople() → number ✓ called in the game: 1 value(s) as documented |
ui-cache |
yes ↗ |
0x68fab0 |
— |
| GetAmenitiesFromImprovements |
CityGrowth:GetAmenitiesFromImprovements() → number ✓ called in the game: 1 value(s) as documented |
ui-cache |
yes ↗ |
0x68fb00 |
0x6900e0 |
| GetAmenitiesFromLuxuries |
UI state: CityGrowth:GetAmenitiesFromLuxuries() → number gameplay state: CityGrowth:GetAmenitiesFromLuxuries() → number ✓ called in the game: 1 value(s) as documented |
ui-cache, gameplay |
yes ↗ |
0x68fb50 |
— |
| GetAmenitiesFromNationalParks |
CityGrowth:GetAmenitiesFromNationalParks() → number ✓ called in the game: 1 value(s) as documented |
ui-cache |
yes ↗ |
0x68fba0 |
— |
| GetAmenitiesFromNaturalWonders |
CityGrowth:GetAmenitiesFromNaturalWonders() → number ✓ called in the game: 1 value(s) as documented |
ui-cache |
yes ↗ |
0x68fbf0 |
— |
| GetAmenitiesFromReligion |
CityGrowth:GetAmenitiesFromReligion() → number ✓ called in the game: 1 value(s) as documented |
ui-cache |
yes ↗ |
0x68fc40 |
— |
| GetAmenitiesFromStartingEra |
CityGrowth:GetAmenitiesFromStartingEra() → number ✓ called in the game: 1 value(s) as documented |
ui-cache |
yes ↗ |
0x68fc90 |
— |
| GetAmenitiesFromTraits |
CityGrowth:GetAmenitiesFromTraits() → number ✓ called in the game: 1 value(s) as documented |
ui-cache |
yes ↗ |
0x68fce0 |
0x6902c0 |
| GetAmenitiesLostFromBankruptcy |
CityGrowth:GetAmenitiesLostFromBankruptcy() → number ✓ called in the game: 1 value(s) as documented |
ui-cache |
yes ↗ |
0x68fd30 |
0x690310 |
| GetAmenitiesLostFromWarWeariness |
CityGrowth:GetAmenitiesLostFromWarWeariness() → number ✓ called in the game: 1 value(s) as documented |
ui-cache |
yes ↗ |
0x68fd80 |
— |
| GetAmenitiesNeeded |
CityGrowth:GetAmenitiesNeeded() → number ✓ called in the game: 1 value(s) as documented |
ui-cache |
yes ↗ |
0x68fdd0 |
0x6903b0 |
| GetCity |
CityGrowth:GetCity() → City ✓ called in the game: 1 value(s) as documented |
ui-cache |
yes ↗ |
0x68fe20 |
0x690400 |
| GetFood |
CityGrowth:GetFood() → number ✓ called in the game: 1 value(s) as documented |
ui-cache |
yes ↗ |
0x68fe60 |
0x690440 |
| GetFoodSurplus |
UI state: CityGrowth:GetFoodSurplus() → number gameplay state: CityGrowth:GetFoodSurplus() → number (FixedPoint) ✓ called in the game: 1 value(s) as documented |
ui-cache, gameplay |
yes ↗ |
0x68fed0 |
0x6904b0 |
| GetGrowthThreshold |
CityGrowth:GetGrowthThreshold() → number ✓ called in the game: 1 value(s) as documented |
ui-cache |
yes ↗ |
0x68ff40 |
0x690520 |
| GetHappiness |
UI state: CityGrowth:GetHappiness() → number gameplay state: CityGrowth:GetHappiness() → number (HappinessTypes) ✓ called in the game: 1 value(s) as documented |
ui-cache, gameplay |
yes ↗ |
0x68ff90 |
— |
| GetHappinessGrowthModifier |
CityGrowth:GetHappinessGrowthModifier() → number ✓ called in the game: 1 value(s) as documented |
ui-cache |
yes ↗ |
0x68ffe0 |
0x6905c0 |
| GetHappinessNonFoodYieldModifier |
CityGrowth:GetHappinessNonFoodYieldModifier() → number ✓ called in the game: 1 value(s) as documented |
ui-cache |
yes ↗ |
0x690050 |
0x690630 |
| GetHousing |
UI state: CityGrowth:GetHousing() → number gameplay state: CityGrowth:GetHousing() → number ✓ called in the game: 1 value(s) as documented |
ui-cache, gameplay |
yes ↗ |
0x6900c0 |
0x6906a0 |
| GetHousingFromBuildings |
UI state: CityGrowth:GetHousingFromBuildings() → number gameplay state: CityGrowth:GetHousingFromBuildings() → number ✓ called in the game: 1 value(s) as documented |
ui-cache, gameplay |
yes ↗ |
0x690110 |
— |
| GetHousingFromCivics |
CityGrowth:GetHousingFromCivics() → number ✓ called in the game: 1 value(s) as documented |
ui-cache, gameplay |
yes ↗ |
0x690160 |
0x690740 |
| GetHousingFromDistricts |
UI state: CityGrowth:GetHousingFromDistricts() → number gameplay state: CityGrowth:GetHousingFromDistricts() → number ✓ called in the game: 1 value(s) as documented |
ui-cache, gameplay |
yes ↗ |
0x6901b0 |
— |
| GetHousingFromGreatPeople |
CityGrowth:GetHousingFromGreatPeople() → number ✓ called in the game: 1 value(s) as documented |
ui-cache |
yes ↗ |
0x690200 |
— |
| GetHousingFromGreatWorks |
CityGrowth:GetHousingFromGreatWorks() → number ✓ called in the game: 1 value(s) as documented |
ui-cache |
yes ↗ |
0x690250 |
— |
| GetHousingFromImprovements |
UI state: CityGrowth:GetHousingFromImprovements() → number gameplay state: CityGrowth:GetHousingFromImprovements() → number ✓ called in the game: 1 value(s) as documented |
ui-cache, gameplay |
yes ↗ |
0x6902a0 |
0x690880 |
| GetHousingFromStartingEra |
CityGrowth:GetHousingFromStartingEra() → number ✓ called in the game: 1 value(s) as documented |
ui-cache |
yes ↗ |
0x6902f0 |
0x6908d0 |
| GetHousingFromWater |
UI state: CityGrowth:GetHousingFromWater() → number gameplay state: CityGrowth:GetHousingFromWater() → number ✓ called in the game: 1 value(s) as documented |
ui-cache, gameplay |
yes ↗ |
0x690340 |
0x690920 |
| GetHousingGrowthModifier |
CityGrowth:GetHousingGrowthModifier() → number ✓ called in the game: 1 value(s) as documented |
ui-cache |
yes ↗ |
0x690390 |
0x690970 |
| GetLoyaltyGrowthModifier |
CityGrowth:GetLoyaltyGrowthModifier() → number ✓ called in the game: 1 value(s) as documented |
ui-cache |
yes ↗ |
0x7109b0 |
0x711220 |
| GetOccupationGrowthModifier |
CityGrowth:GetOccupationGrowthModifier() → number ✓ called in the game: 1 value(s) as documented |
ui-cache |
yes ↗ |
0x690400 |
0x6909e0 |
| GetOtherGrowthModifier |
CityGrowth:GetOtherGrowthModifier() → number ✓ called in the game: 1 value(s) as documented |
ui-cache |
yes ↗ |
0x690470 |
0x690a50 |
| GetOverallGrowthModifier |
CityGrowth:GetOverallGrowthModifier() → number ✓ called in the game: 1 value(s) as documented |
ui-cache |
yes ↗ |
0x6904e0 |
0x690ac0 |
| GetTurnsUntilGrowth |
UI state: CityGrowth:GetTurnsUntilGrowth() → number gameplay state: CityGrowth:GetTurnsUntilGrowth() → number ✓ called in the game: 1 value(s) as documented returns: A turn number (the scripts name the result turn). (inferred) |
ui-cache, gameplay |
yes ↗ |
0x690550 |
0x690b30 |
| GetTurnsUntilStarvation |
CityGrowth:GetTurnsUntilStarvation() → number ✓ called in the game: 1 value(s) as documented |
ui-cache |
yes ↗ |
0x6905a0 |
0x690b80 |