| GetModifierActive |
GameEffects.GetModifierActive(arg1: integer) → boolean |
gameplay |
yes ↗ |
0x6db390 |
0x6dbac0 |
| GetModifierArgumentString |
GameEffects.GetModifierArgumentString(arg1: integer, arg2: string) |
gameplay |
yes ↗ |
0x6db4a0 |
0x6dbbd0 |
| GetModifierCount |
GameEffects.GetModifierCount() → number |
gameplay |
yes ↗ |
0x6db620 |
0x6dbd50 |
| GetModifierDefinition |
GameEffects.GetModifierDefinition(arg1: integer) |
gameplay |
yes ↗ |
0x6db670 |
0x6dbda0 |
| GetModifierOwner |
GameEffects.GetModifierOwner(arg1: integer) → number (or nothing) |
gameplay |
yes ↗ |
0x6dbc80 |
0x6dc3b0 |
| GetModifierOwnerRequirementSet |
GameEffects.GetModifierOwnerRequirementSet(arg1: integer) → number (or nothing) |
gameplay |
yes ↗ |
0x6dbd40 |
0x6dc470 |
| GetModifierReferenceCount |
GameEffects.GetModifierReferenceCount(arg1: integer) → number |
gameplay |
yes ↗ |
0x6dbe00 |
0x6dc530 |
| GetModifierSubjectCount |
GameEffects.GetModifierSubjectCount(arg1: integer) → number |
gameplay |
yes ↗ |
0x6dbf10 |
0x6dc640 |
| GetModifierSubjects |
GameEffects.GetModifierSubjects(arg1: integer) |
gameplay |
yes ↗ |
0x6dbfc0 |
0x6dc6f0 |
| GetModifierText |
GameEffects.GetModifierText(arg1: number/string, arg2: string, arg3?: number) |
gameplay |
yes ↗ |
0x6dc1c0 |
0x6dc8f0 |
| GetModifierTextKey |
GameEffects.GetModifierTextKey(arg1: number/string, arg2: string) |
gameplay |
yes ↗ |
0x6dc3c0 |
0x6dcaf0 |
| GetModifierTrackedObjectCount |
GameEffects.GetModifierTrackedObjectCount(arg1: integer) → number |
gameplay |
yes ↗ |
0x6dc580 |
0x6dccb0 |
| GetModifierTrackedObjects |
GameEffects.GetModifierTrackedObjects(arg1: integer) |
gameplay |
yes ↗ |
0x6dc630 |
0x6dcd60 |
| GetModifierTrackedOjectRequirementSet |
GameEffects.GetModifierTrackedOjectRequirementSet(arg1: integer, arg2: integer) → number (or nothing) |
gameplay |
yes ↗ |
0x6dc830 |
0x6dcf60 |
| GetModifiers |
GameEffects.GetModifiers() → number[] |
gameplay |
yes ↗ |
0x6dc920 |
0x6dd050 |
| GetObjectName |
GameEffects.GetObjectName(arg1: integer) |
gameplay |
yes ↗ |
0x6dcab0 |
0x6dd1e0 |
| GetObjectReferenceCount |
GameEffects.GetObjectReferenceCount(arg1: integer) → number |
gameplay |
yes ↗ |
0x6dcc00 |
0x6dd330 |
| GetObjectString |
GameEffects.GetObjectString(arg1: integer) |
gameplay |
yes ↗ |
0x6dcd00 |
0x6dd430 |
| GetObjectType |
GameEffects.GetObjectType(arg1: integer) |
gameplay |
yes ↗ |
0x6dce50 |
0x6dd580 |
| GetObjectsPlayerId |
GameEffects.GetObjectsPlayerId(arg1: integer) → number (or nothing) |
gameplay |
yes ↗ |
0x6dcfa0 |
0x6dd6d0 |
| GetRequirementContext |
GameEffects.GetRequirementContext(arg1: integer) → number |
gameplay |
yes ↗ |
0x6dd0e0 |
0x6dd810 |
| GetRequirementCount |
GameEffects.GetRequirementCount() → number |
gameplay |
yes ↗ |
0x6dd190 |
0x6dd8c0 |
| GetRequirementDefinition |
GameEffects.GetRequirementDefinition(arg1: integer) |
gameplay |
yes ↗ |
0x6dd1e0 |
0x6dd910 |
| GetRequirementInnerRequirementSets |
GameEffects.GetRequirementInnerRequirementSets(arg1: integer) |
gameplay |
yes ↗ |
0x6dd6e0 |
0x6dde10 |
| GetRequirementInnerRequirements |
GameEffects.GetRequirementInnerRequirements(arg1: integer) |
gameplay |
yes ↗ |
0x6dd8e0 |
0x6de010 |
| GetRequirementReferenceCount |
GameEffects.GetRequirementReferenceCount(arg1: integer) → number |
gameplay |
yes ↗ |
0x6ddae0 |
0x6de210 |
| GetRequirementSetContext |
GameEffects.GetRequirementSetContext(arg1: integer) → number |
gameplay |
yes ↗ |
0x6ddbf0 |
0x6de320 |
| GetRequirementSetCount |
GameEffects.GetRequirementSetCount() → number |
gameplay |
yes ↗ |
0x6ddca0 |
0x6de3d0 |
| GetRequirementSetDefinition |
GameEffects.GetRequirementSetDefinition(arg1: integer) |
gameplay |
yes ↗ |
0x6ddcf0 |
0x6de420 |
| GetRequirementSetInnerRequirements |
GameEffects.GetRequirementSetInnerRequirements(arg1: integer) |
gameplay |
yes ↗ |
0x6de070 |
0x6de7a0 |
| GetRequirementSetReferenceCount |
GameEffects.GetRequirementSetReferenceCount(arg1: integer) → number |
gameplay |
yes ↗ |
0x6de270 |
0x6de9a0 |
| GetRequirementSetState |
GameEffects.GetRequirementSetState(arg1: integer) |
gameplay |
yes ↗ |
0x6de380 |
0x6deab0 |
| GetRequirementSetSubject |
GameEffects.GetRequirementSetSubject(arg1: integer) → number |
gameplay |
yes ↗ |
0x6de4d0 |
0x6dec00 |
| GetRequirementSets |
GameEffects.GetRequirementSets() |
gameplay |
yes ↗ |
0x6de580 |
0x6decb0 |
| GetRequirementState |
GameEffects.GetRequirementState(arg1: integer) |
gameplay |
yes ↗ |
0x6de730 |
0x6dee60 |
| GetRequirementSubject |
GameEffects.GetRequirementSubject(arg1: integer) → number |
gameplay |
yes ↗ |
0x6de880 |
0x6defb0 |
| GetRequirementText |
GameEffects.GetRequirementText(arg1: number/string, arg2: string) |
gameplay |
yes ↗ |
0x6de930 |
0x6df060 |
| GetRequirementTextKey |
GameEffects.GetRequirementTextKey(arg1: number/string, arg2: string) |
gameplay |
yes ↗ |
0x6deb00 |
0x6df230 |
| GetRequirements |
GameEffects.GetRequirements() |
gameplay |
yes ↗ |
0x6decd0 |
0x6df400 |