| CanPatronizePerson |
GameGreatPeople:CanPatronizePerson(ePlayer?: integer[PlayerTypes], eIndividual?: integer[GreatPersonIndividualTypes], eYield?: integer[YieldTypes]) → boolean args: ePlayer — Id of a player (as in Players[id]).; eIndividual — Index of a row of the GreatPersonIndividuals table (the value of GameInfo.GreatPersonIndividuals[...].Index).; eYield — Index of a row of the Yields table (the value of GameInfo.Yields[...].Index). |
ui-cache, gameplay |
yes ↗ |
0x69d650 |
— |
| CanRecruitPerson |
GameGreatPeople:CanRecruitPerson(ePlayer: integer[PlayerTypes], eIndividual: integer[GreatPersonIndividualTypes]) → boolean args: ePlayer — Id of a player (as in Players[id]).; eIndividual — Index of a row of the GreatPersonIndividuals table (the value of GameInfo.GreatPersonIndividuals[...].Index). |
ui-cache, gameplay |
yes ↗ |
0x69d660 |
0x69dc30 |
| CanRejectPerson |
GameGreatPeople:CanRejectPerson(ePlayer: integer[PlayerTypes], eIndividual: integer[GreatPersonIndividualTypes]) → boolean args: ePlayer — Id of a player (as in Players[id]).; eIndividual — Index of a row of the GreatPersonIndividuals table (the value of GameInfo.GreatPersonIndividuals[...].Index). |
ui-cache, gameplay |
yes ↗ |
0x69d6e0 |
0x69dcb0 |
| CountPeopleReceivedByPlayer |
GameGreatPeople:CountPeopleReceivedByPlayer(arg1?: number, arg2?: number) → number args: arg2 — Id of a player. (inferred) |
ui-cache |
yes ↗ |
0x69d760 |
0x69dd30 |
| CreatePerson |
GameGreatPeople:CreatePerson(arg1?: number, eIndividual: number/string[GreatPersonIndividualTypes], x: integer/Plot, y?: integer) (or nothing) args: arg1 — Id of a player. (inferred); eIndividual — Index of a row of the GreatPersonIndividuals table (the value of GameInfo.GreatPersonIndividuals[...].Index).; x — Plot x coordinate (plot:GetX()). (inferred); y — Plot y coordinate (plot:GetY()). (inferred) |
gameplay |
yes ↗ |
0x6df510 |
0x6dfc40 |
| GetEarnConditionsText |
GameGreatPeople:GetEarnConditionsText(ePlayer?: number, eIndividual?: number) → string args: ePlayer — Id of a player (the scripts name the argument playerID / owner). (inferred) |
ui-cache |
yes ↗ |
0x69d820 |
0x69ddf0 |
| GetPastTimeline |
GameGreatPeople:GetPastTimeline() → 1 values ⚠ |
ui-cache |
yes ↗ |
0x69d900 |
0x69ded0 |
| GetPatronizeCost |
GameGreatPeople:GetPatronizeCost(ePlayer?: integer[PlayerTypes], eIndividual?: integer[GreatPersonIndividualTypes], eYield?: integer[YieldTypes]) → integer args: ePlayer — Id of a player (as in Players[id]).; eIndividual — Index of a row of the GreatPersonIndividuals table (the value of GameInfo.GreatPersonIndividuals[...].Index).; eYield — Index of a row of the Yields table (the value of GameInfo.Yields[...].Index). |
ui-cache, gameplay |
yes ↗ |
0x69d9d0 |
— |
| GetRecruitCost |
GameGreatPeople:GetRecruitCost(ePlayer: integer[PlayerTypes], eIndividual: integer[GreatPersonIndividualTypes]) → number args: ePlayer — Id of a player (as in Players[id]).; eIndividual — Index of a row of the GreatPersonIndividuals table (the value of GameInfo.GreatPersonIndividuals[...].Index). |
ui-cache, gameplay |
yes ↗ |
0x69d9e0 |
0x69dfb0 |
| GetRejectCost |
GameGreatPeople:GetRejectCost(ePlayer: integer[PlayerTypes], eIndividual: integer[GreatPersonIndividualTypes]) → number args: ePlayer — Id of a player (as in Players[id]).; eIndividual — Index of a row of the GreatPersonIndividuals table (the value of GameInfo.GreatPersonIndividuals[...].Index). |
ui-cache, gameplay |
yes ↗ |
0x69da60 |
0x69e030 |
| GetTimeline |
UI state: GameGreatPeople:GetTimeline() → 1 values ⚠ gameplay state: GameGreatPeople:GetTimeline() → table{Individual: number, Class: number, Era: number, Cost: number, Claimant: number}[] |
ui-cache, gameplay |
yes ↗ |
0x69dae0 |
0x69e0b0 |
| GrantPerson |
GameGreatPeople:GrantPerson(arg1: number/string, arg2: number/string, arg3: number/string, arg4?: number, arg5?: number) (or nothing) |
gameplay |
yes ↗ |
0x6dfa40 |
0x6e0170 |
| IsClassAvailable |
GameGreatPeople:IsClassAvailable(eClass: integer[GreatPersonClassTypes]) → boolean args: eClass — Index of a row of the GreatPersonClasses table (the value of GameInfo.GreatPersonClasses[...].Index). |
gameplay |
yes ↗ |
0x6dfb90 |
0x6e02c0 |
| RecruitPerson |
GameGreatPeople:RecruitPerson(ePlayer?: number, eIndividual: number/string[GreatPersonIndividualTypes]) (or nothing) args: eIndividual — Index of a row of the GreatPersonIndividuals table (the value of GameInfo.GreatPersonIndividuals[...].Index). |
gameplay |
yes ↗ |
0x6dfbf0 |
0x6e0320 |