| CanGiveInfluence |
UI state: PlayerInfluence:CanGiveInfluence() → boolean gameplay state: PlayerInfluence:CanGiveInfluence() → boolean ✓ called in the game: 1 value(s) as documented |
ui-cache, gameplay |
yes ↗ |
0x6b1150 |
0x6b16a0 |
| CanGiveTokensToPlayer |
PlayerInfluence:CanGiveTokensToPlayer(toPlayer: integer[PlayerTypes]) → boolean args: toPlayer — Id of a player (as in Players[id]). ✓ exists at runtime (not called) |
ui-cache |
yes ↗ |
0x6b11a0 |
0x6b16f0 |
| CanLevyMilitary |
PlayerInfluence:CanLevyMilitary(subjectPlayer: integer[PlayerTypes]) → boolean args: subjectPlayer — Id of a player (as in Players[id]). ✓ exists at runtime (not called) |
ui-cache |
yes ↗ |
0x6b1200 |
0x6b1750 |
| CanReceiveInfluence |
UI state: PlayerInfluence:CanReceiveInfluence() → boolean gameplay state: PlayerInfluence:CanReceiveInfluence() → boolean ✓ called in the game: 1 value(s) as documented |
ui-cache, gameplay |
yes ↗ |
0x6b1260 |
0x6b17b0 |
| ChangeTokensToGive |
PlayerInfluence:ChangeTokensToGive(value: integer) (or nothing) |
gameplay |
yes ↗ |
0x6f3200 |
0x6f3940 |
| GetLevyMilitaryCost |
PlayerInfluence:GetLevyMilitaryCost(subjectPlayer: integer[PlayerTypes]) → number args: subjectPlayer — Id of a player (as in Players[id]). ✓ exists at runtime (not called) |
ui-cache |
yes ↗ |
0x6b12b0 |
0x6b1800 |
| GetLevyTurnCounter |
PlayerInfluence:GetLevyTurnCounter() → number ✓ called in the game: 1 value(s) as documented |
ui-cache |
yes ↗ |
0x6b1320 |
0x6b1870 |
| GetLevyTurnLimit |
PlayerInfluence:GetLevyTurnLimit() → number ✓ called in the game: 1 value(s) as documented |
ui-cache |
yes ↗ |
0x6b1370 |
0x6b18c0 |
| GetMostTokensReceived |
UI state: PlayerInfluence:GetMostTokensReceived() → number gameplay state: PlayerInfluence:GetMostTokensReceived() → number ✓ called in the game: 1 value(s) as documented |
ui-cache, gameplay |
yes ↗ |
0x6b13c0 |
0x6b1910 |
| GetPointsEarned |
PlayerInfluence:GetPointsEarned() → number ✓ called in the game: 1 value(s) as documented |
ui-cache, gameplay |
yes ↗ |
0x6b1410 |
0x6b1960 |
| GetPointsPerTurn |
UI state: PlayerInfluence:GetPointsPerTurn() → number gameplay state: PlayerInfluence:GetPointsPerTurn() → number (FixedPoint) ✓ called in the game: 1 value(s) as documented |
ui-cache, gameplay |
yes ↗ |
0x6b1480 |
0x6b19d0 |
| GetPointsThreshold |
PlayerInfluence:GetPointsThreshold() → number ✓ called in the game: 1 value(s) as documented |
ui-cache, gameplay |
yes ↗ |
0x6b14f0 |
0x6b1a40 |
| GetSuzerain |
UI state: PlayerInfluence:GetSuzerain() → number gameplay state: PlayerInfluence:GetSuzerain() → number (PlayerTypes) ✓ called in the game: 1 value(s) as documented returns: Id of a player: the scripts use the result as Players[result]. |
ui-cache, gameplay |
yes ↗ |
0x6b1540 |
0x6b1a90 |
| GetTokensPerThreshold |
PlayerInfluence:GetTokensPerThreshold() → number ✓ called in the game: 1 value(s) as documented |
ui-cache, gameplay |
yes ↗ |
0x6b1590 |
0x6b1ae0 |
| GetTokensReceived |
PlayerInfluence:GetTokensReceived(fromPlayer: integer[PlayerTypes]) → number args: fromPlayer — Id of a player (as in Players[id]). ✓ exists at runtime (not called) |
ui-cache, gameplay |
yes ↗ |
0x6b15e0 |
0x6b1b30 |
| GetTokensToGive |
PlayerInfluence:GetTokensToGive() → number ✓ called in the game: 1 value(s) as documented |
ui-cache, gameplay |
yes ↗ |
0x6b1650 |
0x6b1ba0 |
| GiveFreeTokenToPlayer |
PlayerInfluence:GiveFreeTokenToPlayer(toPlayer?: number) (or nothing) args: toPlayer — A number. |
gameplay |
yes ↗ |
0x6f3530 |
0x6f3c70 |
| IsGivingTokensConsidered |
PlayerInfluence:IsGivingTokensConsidered() → boolean ✓ called in the game: 1 value(s) as documented |
ui-cache |
yes ↗ |
0x6b16a0 |
0x6b1bf0 |
| IsSuzerainUniqueBonusDisabled |
PlayerInfluence:IsSuzerainUniqueBonusDisabled() → boolean ✓ called in the game: 1 value(s) as documented |
ui-cache |
yes ↗ |
0x741a80 |
0x7423c0 |
| SetGivingTokensConsidered |
PlayerInfluence:SetGivingTokensConsidered(arg1: boolean) (or nothing) args: arg1 — A boolean flag (true/false). (inferred) ✓ exists at runtime (not called) |
ui-cache |
yes ↗ |
0x6b16f0 |
0x6b1c40 |