| CanBeFlooded |
RiverManager.CanBeFlooded(x: integer/Plot, y?: integer) → boolean args: x — Plot index (named plotIndex / plotID in the scripts). (inferred) |
gameplay |
yes ↗ |
0x5bb6e0 |
0x5bc620 |
| EnumerateRivers |
RiverManager.EnumerateRivers() → nil |
gameplay |
yes ↗ |
0x5bb780 |
0x5bc6c0 |
| GetFloodplainLocation |
RiverManager.GetFloodplainLocation(eRiver?: number) → number, number (or nothing) |
gameplay |
yes ↗ |
0x5bb960 |
0x5bc8a0 |
| GetFloodplainPlots |
RiverManager.GetFloodplainPlots(eRiver?: number) → nil |
gameplay |
yes ↗ |
0x5bba30 |
0x5bc970 |
| GetNumFloodableRivers |
RiverManager.GetNumFloodableRivers() → number |
gameplay |
yes ↗ |
0x5bbbd0 |
0x5bcb10 |
| GetNumFloods |
RiverManager.GetNumFloods() → number |
gameplay |
yes ↗ |
0x5bbc40 |
0x5bcb80 |
| GetNumRivers |
RiverManager.GetNumRivers() → number |
gameplay |
yes ↗ |
0x5bbcb0 |
0x5bcbf0 |
| GetRiverByID |
RiverManager.GetRiverByID(arg1?: number) (or nothing) |
gameplay |
yes ↗ |
0x5bbd20 |
0x5bcc60 |
| GetRiverByIndex |
RiverManager.GetRiverByIndex(uiIndex?: number) |
gameplay |
yes ↗ |
0x5bbdd0 |
0x5bcd10 |
| GetRiverForFloodplain |
RiverManager.GetRiverForFloodplain(x: integer/Plot, y?: integer) → number (or nothing) args: x — A plot coordinate (named x / y / plotX / plotY in the scripts). (inferred); y — A plot coordinate (named x / y / plotX / plotY in the scripts). (inferred) returns: The scripts pass the result to RiverManager.GetFloodplainPlots (parameter eRiver). (inferred) |
gameplay |
yes ↗ |
0x5bbe30 |
0x5bcd70 |
| GetRiverIDAtIndex |
RiverManager.GetRiverIDAtIndex(uiIndex?: number) → number |
gameplay |
yes ↗ |
0x5bbed0 |
0x5bce10 |
| GetRiverIndexByID |
RiverManager.GetRiverIndexByID(arg1?: number) → number |
gameplay |
yes ↗ |
0x5bbf60 |
0x5bcea0 |
| GetRiverName |
RiverManager.GetRiverName(x: integer/Plot, y?: integer) → nil/string (or nothing) args: x — A Plot object (the scripts pass a variable named pPlot). |
gameplay |
yes ↗ |
0x5bbff0 |
0x5bcf30 |
| GetRiverNameByType |
RiverManager.GetRiverNameByType(arg1?: number) |
gameplay |
yes ↗ |
0x5bc0f0 |
0x5bd030 |
| GetRiverType |
RiverManager.GetRiverType(x: integer/Plot, y?: integer) → number |
gameplay |
yes ↗ |
0x5bc1e0 |
0x5bd120 |
| GetRiverTypeAtIndex |
RiverManager.GetRiverTypeAtIndex(uiIndex?: number) → number |
gameplay |
yes ↗ |
0x5bc2f0 |
0x5bd230 |
| GetRiverTypes |
RiverManager.GetRiverTypes(x: integer/Plot, y?: integer) → number[] (or nothing) args: x — Plot index (named plotIndex / plotID in the scripts). (inferred) |
gameplay |
yes ↗ |
0x5bc380 |
0x5bd2c0 |
| IsFlooded |
RiverManager.IsFlooded(x: integer/Plot, y?: integer) → number, number, boolean |
gameplay |
yes ↗ |
0x5bc500 |
0x5bd440 |