| CanPromote |
UnitExperience:CanPromote() → boolean |
gameplay |
yes ↗ |
0x6ffad0 |
0x700220 |
| ChangeExperience |
UnitExperience:ChangeExperience(iExperience: integer) (or nothing) |
gameplay |
yes ↗ |
0x6ffb20 |
0x700270 |
| ChangeStoredPromotions |
UnitExperience:ChangeStoredPromotions(iDelta: integer) (or nothing) args: iDelta — A number. (inferred) |
gameplay |
yes ↗ |
0x6ffb70 |
0x7002c0 |
| GetExperienceForNextLevel |
UI state: UnitExperience:GetExperienceForNextLevel() → number gameplay state: UnitExperience:GetExperienceForNextLevel() → number ✓ called in the game: 1 value(s) as documented returns: The scripts pass the result to UnitExperience.ChangeExperience (parameter iExperience). (inferred) |
ui-cache, gameplay |
yes ↗ |
0x6be4d0 |
0x6bea50 |
| GetExperiencePoints |
UI state: UnitExperience:GetExperiencePoints() → number gameplay state: UnitExperience:GetExperiencePoints() → number ✓ called in the game: 1 value(s) as documented |
ui-cache, gameplay |
yes ↗ |
0x6be520 |
0x6beaa0 |
| GetLevel |
UnitExperience:GetLevel() → number ✓ called in the game: 1 value(s) as documented |
ui-cache |
yes ↗ |
0x6be570 |
0x6beaf0 |
| GetPromotions |
UnitExperience:GetPromotions() → number[] ✓ called in the game: 1 value(s) as documented |
ui-cache |
yes ↗ |
0x6be5c0 |
0x6beb40 |
| GetUnit |
UnitExperience:GetUnit() → Unit ✓ called in the game: 1 value(s) as documented |
ui-cache |
yes ↗ |
0x6be6d0 |
0x6bec50 |
| GetVeteranName |
UI state: UnitExperience:GetVeteranName() → nil gameplay state: UnitExperience:GetVeteranName() → nil/string ✓ called in the game: 1 value(s) as documented |
ui-cache, gameplay |
yes ↗ |
0x6be710 |
0x6bec90 |
| HasPromotion |
UI state: UnitExperience:HasPromotion(ePromotion?: number) → boolean gameplay state: UnitExperience:HasPromotion(ePromotion: integer[UnitPromotionTypes]) → boolean ✓ exists at runtime (not called) |
ui-cache, gameplay |
yes ↗ |
0x6be770 |
0x6becf0 |
| SetExperienceLocked |
UnitExperience:SetExperienceLocked(bExpLocked: boolean) (or nothing) args: bExpLocked — A boolean flag (true/false). |
gameplay |
yes ↗ |
0x6ffd10 |
0x700460 |
| SetPromotion |
UnitExperience:SetPromotion(ePromotion: integer[UnitPromotionTypes]) (or nothing) args: ePromotion — Index of a row of the UnitPromotions table (the value of GameInfo.UnitPromotions[...].Index). |
gameplay |
yes ↗ |
0x6ffd50 |
0x7004a0 |
| SetVeteranName |
UnitExperience:SetVeteranName(sName?: string) (or nothing) |
gameplay |
yes ↗ |
0x6ffda0 |
0x7004f0 |