| GetActionCharges |
UnitGreatPerson:GetActionCharges() → number ✓ called in the game: 1 value(s) as documented |
ui-cache, gameplay |
yes ↗ |
0x6bebd0 |
0x6bf150 |
| GetActivationHighlightPlots |
UnitGreatPerson:GetActivationHighlightPlots(range?: integer) → number[] ✓ exists at runtime (not called) |
ui-cache |
yes ↗ |
0x6bec20 |
0x6bf1a0 |
| GetAreaHighlightPlots |
UnitGreatPerson:GetAreaHighlightPlots() → number[] ✓ called in the game: 1 value(s) as documented |
ui-cache |
yes ↗ |
0x6bed60 |
0x6bf2e0 |
| GetClass |
UnitGreatPerson:GetClass() → number ✓ called in the game: 1 value(s) as documented |
ui-cache, gameplay |
yes ↗ |
0x6bee70 |
0x6bf3f0 |
| GetIndividual |
UnitGreatPerson:GetIndividual() → number ✓ called in the game: 1 value(s) as documented returns: Key of a row of the GreatPersonIndividuals table: the scripts look it up with GameInfo.GreatPersonIndividuals[result]. |
ui-cache, gameplay |
yes ↗ |
0x6beec0 |
0x6bf440 |
| GetIndividualHash |
UnitGreatPerson:GetIndividualHash() → number returns: Hash of a database row (compared with row.Hash). (inferred) |
gameplay |
yes ↗ |
0x700190 |
0x7008e0 |
| GetPassiveEffectText |
UnitGreatPerson:GetPassiveEffectText() → string ✓ called in the game: 1 value(s) as documented |
ui-cache |
yes ↗ |
0x6bef10 |
0x6bf490 |
| GetPassiveNameText |
UnitGreatPerson:GetPassiveNameText() → string ✓ called in the game: 1 value(s) as documented |
ui-cache |
yes ↗ |
0x6bef80 |
0x6bf500 |
| GetUnit |
UnitGreatPerson:GetUnit() → Unit ✓ called in the game: 1 value(s) as documented |
ui-cache |
yes ↗ |
0x6beff0 |
0x6bf570 |
| HasPassiveEffect |
UnitGreatPerson:HasPassiveEffect() → boolean ✓ called in the game: 1 value(s) as documented |
ui-cache |
yes ↗ |
0x6bf030 |
0x6bf5b0 |
| IsGreatPerson |
UnitGreatPerson:IsGreatPerson() → boolean ✓ called in the game: 1 value(s) as documented |
ui-cache |
yes ↗ |
0x6bf080 |
0x6bf600 |