| Manager::ApplyFunctionToMatchingEmergencies |
void Emergency::Manager::ApplyFunctionToMatchingEmergencies(Emergency::Manager* this, const EmergencyAllianceReference& kEmergencyDef, std::__1::function<void (Emergency::Instance *)> FUNC) |
0x198bf0 |
0x1978b0 |
no |
writes |
| Manager::ChangePlayerScore |
void Emergency::Manager::ChangePlayerScore(Emergency::Manager* this, PlayerTypes ePlayer, PlayerTypes eTarget, EmergencyTypes eEmergency, int amount) (+1 overload) |
0x19a480 |
0x199140 |
via CE: EmergencyManager.ChangePlayerScore, EmergencyManager.ChangePlayerScore |
writes |
| Manager::ChangePlayerScore@0x19a530 |
void Emergency::Manager::ChangePlayerScore(Emergency::Manager* this, PlayerTypes ePlayer, PlayerTypes eTarget, EmergencyTypes eEmergency, int amount) (+1 overload) |
0x19a530 |
0x1991f0 |
no |
writes |
| Manager::StartEmergency |
void Emergency::Manager::StartEmergency(Emergency::Manager* this, PlayerTypes eTarget, const EmergencyAllianceReference& kEmergency, std::__1::function<void (Emergency::Instance *)> FUNC) |
0x1a0250 |
0x19ef20 |
no |
writes |