| Climate::Manager::ApplyOneOffEffects |
void Game::Climate::Manager::ApplyOneOffEffects(Game::Climate::Manager* this, const Game::Climate::OneOff& kOneOff, int& iTilesDamaged, int& iPopLost, int& iUnitsLost, int& iFertilityAdded) |
0x1baa40 |
0x1b9380 |
no |
edit_call, writes |
| Climate::Manager::ApplyStormEffects |
void Game::Climate::Manager::ApplyStormEffects(Game::Climate::Manager* this, Game::Climate::Storm& kStorm, int iTurnStrength, int& iTilesDamaged, int& iPopLost, int& iUnitsLost, int& iFertilityAdded) |
0x1bb1d0 |
0x1b9b10 |
no |
edit_call, writes |
| Culture::AddRelic ★ |
GreatWorkTypes Game::Culture::AddRelic(Game::Culture* this, City::Instance* pkCity, BuildingTypes eBuilding, int iSlot, RelicSource eRelicSource) |
0x1c7760 |
0x1c6b80 |
no |
analysed |
| Culture::BuildCivics |
void Game::Culture::BuildCivics(Game::Culture* this) |
0x1c7da0 |
0x1c71c0 |
Dev CE (experimental): Game.BuildCivics |
edit_call, writes |
| Culture::FindOrAddGreatWork ★ |
int Game::Culture::FindOrAddGreatWork(Game::Culture* this, GreatWorkTypes eGreatWorkType) |
0x1c8f00 |
0x1c80e0 |
via CE: CultureManager.FindOrAddGreatWork |
analysed |
| Culture::SetGreatWorkPlayer ★ |
void Game::Culture::SetGreatWorkPlayer(Game::Culture* this, int iIndex, PlayerTypes ePlayer) |
0x1c9890 |
0x1c8c80 |
via CE: CultureManager.SetGreatWorkPlayer |
analysed, edit_call, writes |
| DiplomaticRelations::AddGrievanceLogEntry |
void Game::DiplomaticRelations::AddGrievanceLogEntry(Game::DiplomaticRelations* this, Game::GrievanceLogItem& kItem, bool bAppend) |
0x1cf2e0 |
0x1ce980 |
no |
edit_call, writes |
| DiplomaticRelations::ChangeGrievanceScore |
void Game::DiplomaticRelations::ChangeGrievanceScore(Game::DiplomaticRelations* this, PlayerTypes a, PlayerTypes b, int iNumGrievances) |
0x1cf3a0 |
0x1cea40 |
via CE: GameDiplomacy.ChangeGrievanceScore |
edit_call, writes |
| DiplomaticRelations::SetAtWar |
void Game::DiplomaticRelations::SetAtWar(Game::DiplomaticRelations* this, PlayerTypes a, PlayerTypes b, WarTypes war) |
0x1d39d0 |
0x1d31b0 |
Dev CE (experimental): GameDiplomacy.SetAtWar |
edit_call, writes |
| DiplomaticRelations::SetIsInDefensivePact |
void Game::DiplomaticRelations::SetIsInDefensivePact(Game::DiplomaticRelations* this, PlayerTypes a, PlayerTypes b, bool pact) |
0x1d4450 |
0x1d3c30 |
Dev CE (experimental): GameDiplomacy.SetIsInDefensivePact |
edit_call, signal, writes |
| DiplomaticRelations::SetJointWarTarget |
void Game::DiplomaticRelations::SetJointWarTarget(Game::DiplomaticRelations* this, PlayerTypes initiator, PlayerTypes partner, PlayerTypes target) |
0x1d45d0 |
0x1d3db0 |
Dev CE (experimental): GameDiplomacy.SetJointWarTarget |
edit_call, writes |
| DiplomaticRelations::SetSharesSuzerain |
void Game::DiplomaticRelations::SetSharesSuzerain(Game::DiplomaticRelations* this, PlayerTypes a, PlayerTypes b, bool c) |
0x1d49f0 |
0x1d41d0 |
Dev CE (experimental): GameDiplomacy.SetSharesSuzerain |
edit_call, writes; called by EFFECT_ALLIANCE_SHARE_SUZERAIN |
| Economic::Manager::GetTourismFromMonopolies |
int Game::Economic::Manager::GetTourismFromMonopolies(const Game::Economic::Manager* this, PlayerTypes ePlayer) |
0x62d550 |
0x62dd20 |
via CE: EconomicManager.GetTourismFromMonopolies |
|
| Economic::Manager::RemoveCorporation |
void Game::Economic::Manager::RemoveCorporation(Game::Economic::Manager* this, PlayerTypes ePlayer, PlotCoord kLocation) |
0x62f300 |
0x62fb80 |
no |
edit_call, writes |
| Economic::Manager::RemoveIndustry |
void Game::Economic::Manager::RemoveIndustry(Game::Economic::Manager* this, PlayerTypes ePlayer, PlotCoord kLocation) |
0x62f3f0 |
0x62fc70 |
no |
edit_call, writes |
| Eras::ChangeExtraScorePerPrideMoment |
void Game::Eras::ChangeExtraScorePerPrideMoment(Game::Eras* this, PlayerTypes ePlayer, int iDelta) |
0x1e2b00 |
0x1e2260 |
Dev CE (experimental): GameEras.ChangeExtraScorePerPrideMoment |
edit_call, writes; called by EFFECT_ADJUST_PLAYER_ERA_SCORE_PER_PRIDE_MOMENT |
| Eras::ChangePlayerAlwaysAllowedCommemorationQuestCount |
void Game::Eras::ChangePlayerAlwaysAllowedCommemorationQuestCount(Game::Eras* this, PlayerTypes ePlayer, int iAmount) |
0x1e2b50 |
0x1e22b0 |
Dev CE (experimental): GameEras.ChangePlayerAlwaysAllowedCommemorationQuestCount |
edit_call, writes; called by EFFECT_ADJUST_PLAYER_ALWAYS_ALLOW_COMMEMORATION_QUEST_COUNT |
| Eras::ChangePlayerEraScorePerAerodromeBuildingConstructed |
void Game::Eras::ChangePlayerEraScorePerAerodromeBuildingConstructed(Game::Eras* this, PlayerTypes ePlayer, int iAmount) |
0x1e2ba0 |
0x1e2300 |
Dev CE (experimental): GameEras.ChangePlayerEraScorePerAerodromeBuildingConstructed |
edit_call, event, writes; called by EFFECT_ADJUST_PLAYER_ERA_SCORE_PER_AERODROME_BUILDING_CONSTRUCTED |
| Eras::ChangePlayerEraScorePerArmyKilled |
void Game::Eras::ChangePlayerEraScorePerArmyKilled(Game::Eras* this, PlayerTypes ePlayer, int iAmount) |
0x1e2c20 |
0x1e2380 |
Dev CE (experimental): GameEras.ChangePlayerEraScorePerArmyKilled |
edit_call, event, writes; called by EFFECT_ADJUST_PLAYER_ERA_SCORE_PER_ARMY_KILLED |
| Eras::ChangePlayerEraScorePerArtifactExtracted |
void Game::Eras::ChangePlayerEraScorePerArtifactExtracted(Game::Eras* this, PlayerTypes ePlayer, int iAmount) |
0x1e2ca0 |
0x1e2400 |
Dev CE (experimental): GameEras.ChangePlayerEraScorePerArtifactExtracted |
edit_call, event, writes; called by EFFECT_ADJUST_PLAYER_ERA_SCORE_PER_ARTIFACT_EXTRACTED |
| Eras::ChangePlayerEraScorePerCityReligionConversion |
void Game::Eras::ChangePlayerEraScorePerCityReligionConversion(Game::Eras* this, PlayerTypes ePlayer, int iAmount) |
0x1e2d20 |
0x1e2480 |
Dev CE (experimental): GameEras.ChangePlayerEraScorePerCityReligionConversion |
edit_call, event, writes; called by EFFECT_ADJUST_PLAYER_ERA_SCORE_PER_CITY_RELIGION_CONVERSION |
| Eras::ChangePlayerEraScorePerCivicBoost |
void Game::Eras::ChangePlayerEraScorePerCivicBoost(Game::Eras* this, PlayerTypes ePlayer, int iAmount) |
0x1e2da0 |
0x1e2500 |
Dev CE (experimental): GameEras.ChangePlayerEraScorePerCivicBoost |
edit_call, event, writes; called by EFFECT_ADJUST_PLAYER_ERA_SCORE_PER_CIVIC_BOOST |
| Eras::ChangePlayerEraScorePerContinentDiscovered |
void Game::Eras::ChangePlayerEraScorePerContinentDiscovered(Game::Eras* this, PlayerTypes ePlayer, int iAmount) |
0x1e2e20 |
0x1e2580 |
Dev CE (experimental): GameEras.ChangePlayerEraScorePerContinentDiscovered |
edit_call, event, writes; called by EFFECT_ADJUST_PLAYER_ERA_SCORE_PER_CONTINENT_DISCOVERED |
| Eras::ChangePlayerEraScorePerCorpsKilled |
void Game::Eras::ChangePlayerEraScorePerCorpsKilled(Game::Eras* this, PlayerTypes ePlayer, int iAmount) |
0x1e2ea0 |
0x1e2600 |
Dev CE (experimental): GameEras.ChangePlayerEraScorePerCorpsKilled |
edit_call, event, writes; called by EFFECT_ADJUST_PLAYER_ERA_SCORE_PER_CORPS_KILLED |
| Eras::ChangePlayerEraScorePerCultureBuildingConstructed |
void Game::Eras::ChangePlayerEraScorePerCultureBuildingConstructed(Game::Eras* this, PlayerTypes ePlayer, int iAmount) |
0x1e2f20 |
0x1e2680 |
Dev CE (experimental): GameEras.ChangePlayerEraScorePerCultureBuildingConstructed |
edit_call, event, writes; called by EFFECT_ADJUST_PLAYER_ERA_SCORE_PER_CULTURE_BUILDING_CONSTRUCTED |
| Eras::ChangePlayerEraScorePerCurrentCivic |
void Game::Eras::ChangePlayerEraScorePerCurrentCivic(Game::Eras* this, PlayerTypes ePlayer, int iAmount) |
0x1e2fa0 |
0x1e2700 |
Dev CE (experimental): GameEras.ChangePlayerEraScorePerCurrentCivic |
edit_call, event, writes; called by EFFECT_ADJUST_PLAYER_ERA_SCORE_PER_CURRENT_CIVIC |
| Eras::ChangePlayerEraScorePerCurrentTech |
void Game::Eras::ChangePlayerEraScorePerCurrentTech(Game::Eras* this, PlayerTypes ePlayer, int iAmount) |
0x1e3020 |
0x1e2780 |
Dev CE (experimental): GameEras.ChangePlayerEraScorePerCurrentTech |
edit_call, event, writes; called by EFFECT_ADJUST_PLAYER_ERA_SCORE_PER_CURRENT_TECH |
| Eras::ChangePlayerEraScorePerDistrictConstructed |
void Game::Eras::ChangePlayerEraScorePerDistrictConstructed(Game::Eras* this, PlayerTypes ePlayer, int iAmount) |
0x1e30a0 |
0x1e2800 |
Dev CE (experimental): GameEras.ChangePlayerEraScorePerDistrictConstructed |
edit_call, event, writes; called by EFFECT_ADJUST_PLAYER_ERA_SCORE_PER_DISTRICT_CONSTRUCTED |
| Eras::ChangePlayerEraScorePerGreatPersonEarned |
void Game::Eras::ChangePlayerEraScorePerGreatPersonEarned(Game::Eras* this, PlayerTypes ePlayer, int iAmount) |
0x1e3120 |
0x1e2880 |
Dev CE (experimental): GameEras.ChangePlayerEraScorePerGreatPersonEarned |
edit_call, event, writes; called by EFFECT_ADJUST_PLAYER_ERA_SCORE_PER_GREAT_PERSON_EARNED |
| Eras::ChangePlayerEraScorePerIndustrialBuildingConstructed |
void Game::Eras::ChangePlayerEraScorePerIndustrialBuildingConstructed(Game::Eras* this, PlayerTypes ePlayer, int iAmount) |
0x1e31a0 |
0x1e2900 |
Dev CE (experimental): GameEras.ChangePlayerEraScorePerIndustrialBuildingConstructed |
edit_call, event, writes; called by EFFECT_ADJUST_PLAYER_ERA_SCORE_PER_INDUSTRIAL_BUILDING_CONSTRUCTED |
| Eras::ChangePlayerEraScorePerNaturalWonderDiscovered |
void Game::Eras::ChangePlayerEraScorePerNaturalWonderDiscovered(Game::Eras* this, PlayerTypes ePlayer, int iAmount) |
0x1e3220 |
0x1e2980 |
Dev CE (experimental): GameEras.ChangePlayerEraScorePerNaturalWonderDiscovered |
edit_call, event, writes; called by EFFECT_ADJUST_PLAYER_ERA_SCORE_PER_NATURAL_WONDER_DISCOVERED |
| Eras::ChangePlayerEraScorePerNonBarbarianUnitKilledByGDR |
void Game::Eras::ChangePlayerEraScorePerNonBarbarianUnitKilledByGDR(Game::Eras* this, PlayerTypes ePlayer, int iAmount) |
0x1e32a0 |
0x1e2a00 |
Dev CE (experimental): GameEras.ChangePlayerEraScorePerNonBarbarianUnitKilledByGDR |
edit_call, event, writes; called by EFFECT_ADJUST_PLAYER_ERA_SCORE_PER_NON_BARBARIAN_UNIT_KILLED_BY_GDR |
| Eras::ChangePlayerEraScorePerNonBarbarianUnitSeaKilled |
void Game::Eras::ChangePlayerEraScorePerNonBarbarianUnitSeaKilled(Game::Eras* this, PlayerTypes ePlayer, int iAmount) |
0x1e3320 |
0x1e2a80 |
Dev CE (experimental): GameEras.ChangePlayerEraScorePerNonBarbarianUnitSeaKilled |
edit_call, event, writes; called by EFFECT_ADJUST_PLAYER_ERA_SCORE_PER_NON_BARBARIAN_UNIT_SEA_KILLED |
| Eras::ChangePlayerEraScorePerScienceBuildingConstructed |
void Game::Eras::ChangePlayerEraScorePerScienceBuildingConstructed(Game::Eras* this, PlayerTypes ePlayer, int iAmount) |
0x1e33a0 |
0x1e2b00 |
Dev CE (experimental): GameEras.ChangePlayerEraScorePerScienceBuildingConstructed |
edit_call, event, writes; called by EFFECT_ADJUST_PLAYER_ERA_SCORE_PER_SCIENCE_BUILDING_CONSTRUCTED |
| Eras::ChangePlayerEraScorePerSpySuccessfulMission |
void Game::Eras::ChangePlayerEraScorePerSpySuccessfulMission(Game::Eras* this, PlayerTypes ePlayer, int iAmount) |
0x1e3420 |
0x1e2b80 |
Dev CE (experimental): GameEras.ChangePlayerEraScorePerSpySuccessfulMission |
edit_call, event, writes; called by EFFECT_ADJUST_PLAYER_ERA_SCORE_PER_SPY_SUCCESSFUL_MISSION |
| Eras::ChangePlayerEraScorePerTechBoost |
void Game::Eras::ChangePlayerEraScorePerTechBoost(Game::Eras* this, PlayerTypes ePlayer, int iAmount) |
0x1e34a0 |
0x1e2c00 |
Dev CE (experimental): GameEras.ChangePlayerEraScorePerTechBoost |
edit_call, event, writes; called by EFFECT_ADJUST_PLAYER_ERA_SCORE_PER_TECH_BOOST |
| Eras::ChangePlayerEraScorePerTradeRouteCompleted |
void Game::Eras::ChangePlayerEraScorePerTradeRouteCompleted(Game::Eras* this, PlayerTypes ePlayer, int iAmount) |
0x1e3520 |
0x1e2c80 |
Dev CE (experimental): GameEras.ChangePlayerEraScorePerTradeRouteCompleted |
edit_call, event, writes; called by EFFECT_ADJUST_PLAYER_ERA_SCORE_PER_TRADE_ROUTE_COMPLETED |
| Eras::ChangePlayerEraScorePerUnitPromotionEarned |
void Game::Eras::ChangePlayerEraScorePerUnitPromotionEarned(Game::Eras* this, PlayerTypes ePlayer, int iAmount) |
0x1e35a0 |
0x1e2d00 |
Dev CE (experimental): GameEras.ChangePlayerEraScorePerUnitPromotionEarned |
edit_call, event, writes; called by EFFECT_ADJUST_PLAYER_ERA_SCORE_PER_UNIT_PROMOTION_EARNED |
| Eras::RecalculateThresholdShifts |
void Game::Eras::RecalculateThresholdShifts(Game::Eras* this, PlayerTypes ePlayer, EraTypes eCurrentEra) |
0x1e76a0 |
0x1e6e00 |
Dev CE (experimental): GameEras.RecalculateThresholdShifts |
edit_call, event, writes |
| Eras::SetCurrentEra |
void Game::Eras::SetCurrentEra(Game::Eras* this, EraTypes eEra) |
0x1e8660 |
0x1e7eb0 |
Dev CE (experimental): GameEras.SetCurrentEra |
signal, event, writes |
| Eras::SetDarkAge |
void Game::Eras::SetDarkAge(Game::Eras* this, PlayerTypes ePlayer, bool bIsDarkAge) |
0x1e8750 |
0x1e7fa0 |
Dev CE (experimental): GameEras.SetDarkAge |
edit_call, signal, writes |
| Eras::SetGoldenAge |
void Game::Eras::SetGoldenAge(Game::Eras* this, PlayerTypes ePlayer, bool bIsGoldenAge) |
0x1e87f0 |
0x1e8040 |
Dev CE (experimental): GameEras.SetGoldenAge |
edit_call, signal, writes |
| Eras::SetMinScoreForExtraEraScore |
void Game::Eras::SetMinScoreForExtraEraScore(Game::Eras* this, PlayerTypes ePlayer, int iNewValue) |
0x1e8890 |
0x1e80e0 |
Dev CE (experimental): GameEras.SetMinScoreForExtraEraScore |
edit_call, writes; called by EFFECT_ADJUST_PLAYER_ERA_SCORE_PER_PRIDE_MOMENT |
| Gossip::Manager::AddGossipItem |
void Game::Gossip::Manager::AddGossipItem(Game::Gossip::Manager* this, OccurrenceRef pkItem) |
0x1f6a60 |
0x1f59f0 |
no |
writes |
| GreatPeople::AwardFreePersonByClass |
bool Game::GreatPeople::AwardFreePersonByClass(Game::GreatPeople* this, PlayerTypes ePlayer, GreatPersonClassTypes eClass) |
0x209fd0 |
0x208fd0 |
Dev CE (experimental): GameGreatPeople.AwardFreePersonByClass |
edit_call, writes; called by EFFECT_GRANT_GREAT_PERSON_CLASS_IN_CITY |
| History::Moment::SetExtraData |
void Game::History::Moment::SetExtraData(Game::History::Moment* this, MomentDataTypes eDataType, int iData) |
0x217330 |
0x215e40 |
no |
writes |
| Instance::DecrementGameStateLock |
uint Game::Instance::DecrementGameStateLock(Game::Instance* this) |
0x63cdd0 |
0x63cee0 |
Dev CE (experimental): Game.DecrementGameStateLock |
signal, writes |
| Instance::IncrementGameStateLock |
uint Game::Instance::IncrementGameStateLock(Game::Instance* this) |
0x63d090 |
0x63d1a0 |
Dev CE (experimental): Game.IncrementGameStateLock |
writes |
| NationalParks::DesignatePark |
void Game::NationalParks::DesignatePark(Game::NationalParks* this, PlayerTypes ePlayer, PlotCoord kBaseTile) |
0x236180 |
0x235830 |
via CE: NationalParks.DesignatePark |
|
| NationalParks::FindPark |
const Game::ParkData* Game::NationalParks::FindPark(const Game::NationalParks* this, PlotCoord kLocation) |
0x236c70 |
0x2362c0 |
via CE: NationalParks.FindPark |
|
| NationalParks::RestoreVisualState |
bool Game::NationalParks::RestoreVisualState(Game::NationalParks* this, const Game::ParkData* pkPark) (+1 overload) |
0x239300 |
0x2389f0 |
via CE: NationalParks.RestoreVisualState |
|
| RandomEvents::PillageDistrict |
int Game::RandomEvents::PillageDistrict(Game::RandomEvents* this, int iPlotIndex, PlayerTypes& iAffectedPlayer) (+1 overload) |
0x2401d0 |
0x23f880 |
no |
edit_call, writes |
| RandomEvents::PillageImprovement |
int Game::RandomEvents::PillageImprovement(Game::RandomEvents* this, int iPlotIndex, PlayerTypes& iAffectedPlayer) (+1 overload) |
0x240470 |
0x23fb20 |
no |
writes |
| Techs::BuildTechs |
void Game::Techs::BuildTechs(Game::Techs* this) |
0x250f90 |
0x2502e0 |
Dev CE (experimental): Game.BuildTechs |
edit_call, writes |