| CityPlots::SetPurchasedByCity |
void Map::CityPlots::SetPurchasedByCity(Map::CityPlots* this, PlotCoord kLocation, PlayerTypes ePlayer, int idCity) (+1 overload) |
0x4b620 |
0x4c5f0 |
no |
writes |
| CityPlots::SetValidDomains |
void Map::CityPlots::SetValidDomains(Map::CityPlots* this, Map::Plot::Instance* pkPlot) |
0x4b880 |
0x4c850 |
no |
writes |
| CityPlots::SetWorkingCity |
void Map::CityPlots::SetWorkingCity(Map::CityPlots* this, PlotCoord kLocation, PlayerTypes ePlayer, int idCity) (+1 overload) |
0x4b930 |
0x4c900 |
no |
writes |
| Feature::Manager::AddNaturalWonderVolcano |
void Map::Feature::Manager::AddNaturalWonderVolcano(Map::Feature::Manager* this, const PlotIndexVector& aPlotIndices, FeatureTypes eFeature) |
0x7205e0 |
0x720ca0 |
no |
edit_call, writes |
| Feature::Manager::AddPlotYield |
void Map::Feature::Manager::AddPlotYield(Map::Feature::Manager* this, int iPlotIndex, YieldTypes eYield, int iAmount) |
0x720820 |
0x720ee0 |
Dev CE (experimental): Map.AddPlotYield |
edit_call, event, writes |
| Feature::Manager::SetVolcanoActive ★ |
void Map::Feature::Manager::SetVolcanoActive(Map::Feature::Manager* this, bool bMustBeNamed) |
0x726950 |
0x7271e0 |
Dev CE (experimental): Map.SetVolcanoActive |
analysed, edit_call, event, notification, writes; called by EFFECT_ACTIVATE_VOLCANOES |
| Feature::Manager::SetVolcanoInactive ★ |
void Map::Feature::Manager::SetVolcanoInactive(Map::Feature::Manager* this, bool bMustBeNamed) |
0x726cb0 |
0x727540 |
Dev CE (experimental): Map.SetVolcanoInactive |
analysed, edit_call, event, notification, writes; called by EFFECT_ACTIVATE_VOLCANOES |
| Improvement::Builder::SetDistrictType |
bool Map::Improvement::Builder::SetDistrictType(Map::Improvement::Builder* this, int iX, int iY, DistrictTypes eNewValue, PlayerTypes eBuilder) (+1 overload) |
0x25dbf0 |
0x25cdd0 |
no |
edit_call, writes |
| Instance::ChangeNaturalWonderCount |
void Map::Instance::ChangeNaturalWonderCount(Map::Instance* this, int iChange) |
0x513f0 |
0x52000 |
Dev CE (experimental): Map.ChangeNaturalWonderCount |
writes |
| Landmass::Instance::ChangeCentroid |
void Map::Landmass::Instance::ChangeCentroid(Map::Landmass::Instance* this, const PlotCoord& kDelta) |
0x2a850 |
0x2ae90 |
no |
writes |
| Landmass::Instance::ChangePlotCount |
void Map::Landmass::Instance::ChangePlotCount(Map::Landmass::Instance* this, int iChange) |
0x2a880 |
0x2aec0 |
no |
writes |
| MapAnalysis::RemoveGraphCell |
void Map::MapAnalysis::RemoveGraphCell(Map::MapAnalysis* this, int i) |
0x5cb580 |
0x5cc210 |
no |
writes |
| Player::Visibility::Builder::SetRevealed |
void Map::Player::Visibility::Builder::SetRevealed(PlayerTypes ePlayer, int iPlot, bool bRevealed) |
0x2617b0 |
0x260990 |
no |
edit_call, writes |
| Player::Visibility::Manager::SetRevealedImprovementType |
bool Map::Player::Visibility::Manager::SetRevealedImprovementType(Map::Player::Visibility::Manager* this, PlayerTypes ePlayer, int iPlotIndex, ImprovementTypes eNewValue) |
0x35ba50 |
0x35de10 |
Dev CE (experimental): Map.SetRevealedImprovementType |
edit_call, writes |
| Player::Visibility::Manager::SetRevealedResourceType |
bool Map::Player::Visibility::Manager::SetRevealedResourceType(Map::Player::Visibility::Manager* this, PlayerTypes ePlayer, int iPlotIndex, ResourceTypes eNewValue) |
0x35baf0 |
0x35deb0 |
Dev CE (experimental): Map.SetRevealedResourceType |
edit_call, writes |
| Player::Visibility::Manager::SetRevealedRouteType |
bool Map::Player::Visibility::Manager::SetRevealedRouteType(Map::Player::Visibility::Manager* this, PlayerTypes ePlayer, int iPlotIndex, RouteTypes eNewType) |
0x35bb90 |
0x35df50 |
Dev CE (experimental): Map.SetRevealedRouteType |
edit_call, writes |
| Plot::Instance::SetAppeal |
void Map::Plot::Instance::SetAppeal(Map::Plot::Instance* this, int iAppeal) |
0x60630 |
0x61270 |
via CE: Plot.SetAppeal |
|
| Region::RegionSplitter::BuildContinentFromMark |
void Map::Region::RegionSplitter::BuildContinentFromMark(Map::Region::RegionSplitter* this, ContinentList& aOutContinentList, const Types::ArrayWrapper<ContinentTypes> aContinentIndices, const MarkGrid& kGrid, uint8 mMark) |
0x5ceda0 |
0x5cfae0 |
no |
writes |
| Route::Manager::RemoveAllPortalsAtPlot |
void Map::Route::Manager::RemoveAllPortalsAtPlot(Map::Route::Manager* this, const PlotCoord& kLocation) |
0x63b80 |
0x64820 |
no |
writes |
| Route::Portal::AreaInstance::AttachAreas |
void Map::Route::Portal::AreaInstance::AttachAreas(Map::Route::Portal::AreaInstance* this) |
0x62830 |
0x634d0 |
Dev CE (experimental): MapAreaPortal.AttachAreas |
writes |
| StartPositioner::SetPlotStartPositionState |
void Map::StartPositioner::SetPlotStartPositionState(Map::StartPositioner* this, int iPlot, bool bIsStartPos) |
0x5d7580 |
0x5d8020 |
no |
event, writes |
| Terrain::CoastalLowlandDataHandler::SetFlooded |
void Map::Terrain::CoastalLowlandDataHandler::SetFlooded(Map::Terrain::CoastalLowlandDataHandler* this, int iPlotIndex, bool bNewValue) |
0x738f50 |
0x739890 |
no |
edit_call, event, writes |
| Terrain::CoastalLowlandDataHandler::SetProtected |
void Map::Terrain::CoastalLowlandDataHandler::SetProtected(Map::Terrain::CoastalLowlandDataHandler* this, int iPlotIndex, bool bNewValue) |
0x739150 |
0x739a90 |
no |
edit_call, event, writes |
| Territory::Builder::AddPlotToTerritory |
void Map::Territory::Builder::AddPlotToTerritory(const Map::Territory::Builder* this, Map::Territory::Container* pContainer, Map::Territory::Instance* pTerritory, PlotCoord kPlotCoord) |
0x2ee50 |
0x2f390 |
no |
writes |
| Territory::Instance::SetIsSea |
void Map::Territory::Instance::SetIsSea(Map::Territory::Instance* this, bool bIsSea) |
0x2c7f0 |
0x2ce60 |
Dev CE (experimental): Territory.SetIsSea |
writes |
| UnitContainer::AddLayer |
Map::SparseComponentIDGrid* Map::UnitContainer::AddLayer(Map::UnitContainer* this, uint uiLayerID) |
0x55470 |
0x560b0 |
no |
writes |
| UnitContainer::DestroyLayers |
void Map::UnitContainer::DestroyLayers(Map::UnitContainer* this) |
0x559e0 |
0x56620 |
no |
writes |