Home › Operations › Player operations › DECLARE_WAR
Available out of the box. Usable from Lua in the unmodified game.
DECLARE_WAR
|
|
| Lua constant |
PlayerOperations.DECLARE_WAR |
| Hash |
0xb6e469af |
| Kind |
Player operations |
| Status |
verified |
| Handled in |
case of Player::Operations::Manager::Process (symbol 0x30cb50, current 0x30dd60) |
Parameters
Pass these as the keys of the parameter table (for example tParameters[PlayerOperations.PARAM_PLAYER_ONE] = value). Meanings come from the parameter reference.
PARAM_PLAYER_ONE
PARAM_PLAYER_TWO
Functions called (names from the symbol build)
Manager::Edit, Globals::EditPlayer, Diplomacy::DeclareWarOn
Evidence: static-analysis — hash comparison in the Process decision tree