Home › Operations › Player operations › NAME_CORPORATION
Available out of the box. Usable from Lua in the unmodified game.
NAME_CORPORATION
|
|
| Lua constant |
PlayerOperations.NAME_CORPORATION |
| Hash |
0x14180186 |
| Kind |
Player operations |
| Status |
verified |
| Handled in |
case of Player::Operations::Manager::Process (symbol 0x30d2e2, current 0x30e4f2) |
Parameters
Pass these as the keys of the parameter table (for example tParameters[PlayerOperations.PARAM_CORPORATION_CUSTOM_NAME] = value). Meanings come from the parameter reference.
PARAM_CORPORATION_CUSTOM_NAME
PARAM_RESOURCE_TYPE
Functions called (names from the symbol build)
BasicT<Platform::StaticHeapAllocator<5,0>,1>, Manager::Get, Manager::SetCorporationName
Evidence: static-analysis — hash comparison in the Process decision tree