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Available out of the box. Usable from Lua in the unmodified game.

Requirements: TEAMS

9 entries. Subject class "TEAMS" is the community list's grouping (what the modifier applies to).

Requirement Arguments Engine functions called Availability Addresses (symbol→current)
REQUIREMENT_TEAM_CONQUERED_X_CITY_STATES Amount (Integer) GameEffects::ArgumentFunction::GetFunctions Base game+ Test 0x836100→0x84eee0
OnInitialize 0x8358d0→0x84e9b0
REQUIREMENT_TEAM_DIPLOMATIC_VICTORY — Player::Manager::GetTeamPlayers
Player::Stats::GetDiplomaticVictoryPoints
GS, NFP, BlackDeath, WarMachine Test 0x8f2c00→0x7f8560
OnInitialize 0x8f27d0→0x7f80c0
REQUIREMENT_TEAM_DOMINATION_VICTORY — Player::Instance::IsMajor
Player::Instance::GetTeam
Base game+ Test 0x823340→0x83c630
OnInitialize 0x822ee0→0x83bd50
REQUIREMENT_TEAM_HAS_ANCIENT_RIVALS_VICTORY (untested in the community list) — GameEffects::Requirements::Victory::CalculatePoints
GameEffects::Requirements::Victory::FilterByHighestScore
Player::Manager::GetListTeamID
GameEffects::Requirements::Victory::FindLowestPlayerID
Base game+ Test 0x8bc8c0→0x8d6a90
OnInitialize 0x8bc660→0x8d6750
REQUIREMENT_TEAM_HAS_HIGHEST_SCORE — — Base game+ Test 0x836b60→0x84fac0
OnInitialize 0x836430→0x84f460
REQUIREMENT_TEAM_HAS_MOST_PROMOTION_CLASS PromotionClass (String) GameEffects::Requirements::TeamHasMostPromotionClass::CheckUnitCount
GameEffects::Requirements::TeamHasMostWMDCityHits::CountTeamScore
GameEffects::Requirements::TeamHasMostPromotionClass::FindLowestPlayerID
Base game+ Test 0x7ea5f0→0x801fa0
OnInitialize 0x7e9d50→0x801140
REQUIREMENT_TEAM_HAS_MOST_RELIGION_FOLLOWERS (untested in the community list) — GameEffects::Requirements::Victory::CheckTeamPointsSumLead Base game+ Test 0x8f0d40→0x7f6ed0
OnInitialize 0x8f0b70→0x7f6860
REQUIREMENT_TEAM_HAS_MOST_TERRITORY (untested in the community list) — GameEffects::Requirements::Victory::CalculatePoints
Player::Manager::GetListTeamID
GameEffects::Requirements::Victory::ScoreTieBreaker
Base game+ Test 0x8de2f0→0x8f6ba0
OnInitialize 0x8dda60→?
REQUIREMENT_TEAM_HAS_MOST_WMD_CITY_HITS (untested in the community list) — GameEffects::Requirements::TeamHasMostWMDCityHits::CheckWMDHitCount
GameEffects::Requirements::TeamHasMostWMDCityHits::CountTeamScore
GameEffects::Requirements::TeamHasMostPromotionClass::FindLowestPlayerID
GameEffects::ArgumentFunction::GetFunctions
Base game+ Test 0x8623e0→0x87a0c0
OnInitialize 0x861a20→0x879850