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Available out of the box. Usable from Lua in the unmodified game.

Effects: GOVERNORS

7 entries. Subject class "GOVERNORS" is the community list's grouping (what the modifier applies to).

Effect Arguments Applies to (C++) Engine functions called Availability Addresses (symbol→current) Used in game data
EFFECT_ADJUST_GOVERNOR_IDENTITY_PRESSURE Amount (Integer), DomesticCities (Boolean), ForeignCities (Boolean) Governor Governor::Instance::EditIdentityPressureDomesticOncePerCity
Governor::Instance::EditIdentityPressureForeignOncePerCity
Governor::Instance::EditIdentityPressureDomestic
Governor::Instance::EditIdentityPressureForeign
GameEffects::ArgumentFunction::GetFunctions
R&F, GS, BlackDeath, WarMachine Apply 0x871740→0x889720
Remove 0x8720f0→0x889a40
5 uses
EFFECT_ADJUST_RESOURCE_POWER_PROVIDED_GOVERNOR Amount (Integer) Governor — GS, BlackDeath, WarMachine Apply 0x8b96f0→0x8d39a0
Remove 0x8ba840→0x8d4360
1 use
EFFECT_ADJUST_RESOURCE_YIELD_BY_COUNT (untested in the community list) ResourceType (String), MinimumCount (Integer), YieldType (String), Amount (Integer) City edits Data::VariantMap on Game::Instance — Apply 0x8169f0→0x81c6d0
Remove 0x817030→0x81ce30
1 use
EFFECT_GOVERNOR_ADJUST_CITY_COPY_LUXURIES_FOR_IMPORT — Governor Governor::Instance::GetAssignedCity
Player::Manager::Edit
Player::Influence::CanReceiveInfluenceFrom
Player::Influence::IncrementCopyLuxuriesCount
Player::Influence::DecrementCopyLuxuriesCount
R&F, GS, NFP, BlackDeath, WarMachine Apply 0x8193b0→0x832bc0
Remove 0x81a0f0→0x8334e0
1 use
EFFECT_GOVERNOR_ADJUST_CITY_TOKENS_GRANTED Amount (Integer) Governor Governor::Instance::GetAssignedCity
Player::Manager::Edit
Player::Influence::CanReceiveInfluenceFrom
Player::Influence::ChangeVirtualTokensReceived
R&F, GS, BlackDeath, WarMachine Apply 0x82d970→0x8476c0
Remove 0x82e730→0x847ec0
1 use
EFFECT_GOVERNOR_ADJUST_CITY_TOKENS_GRANTED_MODIFIER Percent (Integer) Governor Governor::Instance::GetAssignedCity
Player::Manager::Edit
Player::Influence::CanReceiveInfluenceFrom
Player::Influence::ChangeTokensReceivedModifier
R&F, GS, BlackDeath, WarMachine Apply 0x844de0→0x85ed10
Remove 0x845ac0→0x85f940
1 use
EFFECT_GOVERNOR_ADJUST_IDENITITY_PER_TITLE Amount (Integer) Governor Governor::Instance::ChangeIdentityPerTitle R&F, GS, BlackDeath, WarMachine Apply 0x85e1f0→0x8763a0
Remove 0x85ebc0→0x876ce0
1 use