Home › Effects › GOVERNORS › EFFECT_ADJUST_RESOURCE_YIELD_BY_COUNT uses

Available out of the box. Usable from Lua in the unmodified game.

EFFECT_ADJUST_RESOURCE_YIELD_BY_COUNT: where the game uses it

1 modifier in the game's own data uses this effect. Modifier ids, argument values, owners and requirement sets come from the installed game's data files (the base game and every DLC; mods are not included). Text keys are shown as keys: load your own game text to read the in-game wording here.

Arguments: ResourceType (String), MinimumCount (Integer), YieldType (String), Amount (Integer).

Used by Modifier Arguments Applies to Conditions In-game text From
Trait TRAIT_CIVILIZATION_ETHIOPIA
LOC_TRAIT_CIVILIZATION_ETHIOPIA_NAME
TRAIT_FAITH_RESOURCES
MODIFIER_PLAYER_CITIES_ADJUST_RESOURCE_YIELD_BY_COUNT
YieldType = YIELD_FAITH
Amount = 1
PLAYER_CITIES — LOC_TRAIT_CIVILIZATION_ETHIOPIA_DESCRIPTION Ethiopia