EmergencyBuffs EMERGENCY_BACKSTAB
LOC_EMERGENCY_NAME_BACKSTAB |
BACKSTAB_EMERGENCY_MEMBER_COMBAT_STRENGTH_ATTACK
MODIFIER_EMERGENCY_COMBATS_ADJUST_DEFENDER_STRENGTH |
Amount = -3 |
EMERGENCY_COMBATS |
applies to: 6 requirementsCOMBAT_ATTACKER_IS_EMERGENCY_MEMBER
COMBAT_DEFENDER_IS_PLAYER
COMBAT_VERSUS_TYPE_MATCHES (CombatVersusType=COMBAT_UNIT_VS_UNIT)
COMBAT_ATTACKER_IS_EMERGENCY_MEMBER
COMBAT_DEFENDER_IS_PLAYER
COMBAT_VERSUS_TYPE_MATCHES (CombatVersusType=COMBAT_UNIT_VS_UNIT) |
LOC_EMERGENCY_MEMBER_BUFF_DESCRIPTION_BACKSTAB_COMBAT_STRENGTH
LOC_COMBAT_PREVIEW_EMERGENCY_MILITARY_BUFF |
Expansion2 |
EmergencyRewards EMERGENCY_BACKSTAB
LOC_EMERGENCY_NAME_BACKSTAB |
BACKSTAB_EMERGENCY_MEMBER_COMBAT_STRENGTH_ATTACK_REWARD
MODIFIER_EMERGENCY_COMBATS_ADJUST_DEFENDER_STRENGTH |
Amount = -3 |
EMERGENCY_COMBATS |
applies to: 4 requirementsCOMBAT_ATTACKER_IS_EMERGENCY_MEMBER
COMBAT_DEFENDER_IS_PLAYER
COMBAT_ATTACKER_IS_EMERGENCY_MEMBER_WITH_SCORE
COMBAT_DEFENDER_IS_PLAYER |
LOC_EMERGENCY_MEMBER_REWARD_DESCRIPTION_MILITARY_COMBAT_STRENGTH
LOC_COMBAT_PREVIEW_EMERGENCY_MILITARY_BUFF |
Expansion2 |
EmergencyBuffs EMERGENCY_MILITARY
LOC_EMERGENCY_NAME_MILITARY |
MILITARY_EMERGENCY_MEMBER_COMBAT_STRENGTH_ATTACK
MODIFIER_EMERGENCY_COMBATS_ADJUST_DEFENDER_STRENGTH |
Amount = -2 |
EMERGENCY_COMBATS |
applies to: 6 requirementsCOMBAT_ATTACKER_IS_EMERGENCY_MEMBER
COMBAT_DEFENDER_IS_PLAYER
COMBAT_VERSUS_TYPE_MATCHES (CombatVersusType=COMBAT_UNIT_VS_UNIT)
COMBAT_ATTACKER_IS_EMERGENCY_MEMBER
COMBAT_DEFENDER_IS_PLAYER
COMBAT_VERSUS_TYPE_MATCHES (CombatVersusType=COMBAT_UNIT_VS_UNIT) |
LOC_EMERGENCY_MEMBER_BUFF_DESCRIPTION_MILITARY_COMBAT_STRENGTH
LOC_COMBAT_PREVIEW_EMERGENCY_MILITARY_BUFF |
Expansion2 |
EmergencyBuffs EMERGENCY_NUCLEAR
LOC_EMERGENCY_NAME_NUCLEAR |
NUCLEAR_EMERGENCY_MEMBER_COMBAT_STRENGTH_ATTACK
MODIFIER_EMERGENCY_COMBATS_ADJUST_DEFENDER_STRENGTH |
Amount = -2 |
EMERGENCY_COMBATS |
applies to: 6 requirementsCOMBAT_ATTACKER_IS_EMERGENCY_MEMBER
COMBAT_DEFENDER_IS_PLAYER
COMBAT_VERSUS_TYPE_MATCHES (CombatVersusType=COMBAT_UNIT_VS_UNIT)
COMBAT_ATTACKER_IS_EMERGENCY_MEMBER
COMBAT_DEFENDER_IS_PLAYER
COMBAT_VERSUS_TYPE_MATCHES (CombatVersusType=COMBAT_UNIT_VS_UNIT) |
LOC_EMERGENCY_MEMBER_BUFF_DESCRIPTION_NUCLEAR_COMBAT_STRENGTH
LOC_COMBAT_PREVIEW_EMERGENCY_MILITARY_BUFF |
Expansion2 |
EmergencyRewards EMERGENCY_NUCLEAR
LOC_EMERGENCY_NAME_NUCLEAR |
NUCLEAR_EMERGENCY_MEMBER_COMBAT_STRENGTH_ATTACK_REWARD
MODIFIER_EMERGENCY_COMBATS_ADJUST_DEFENDER_STRENGTH |
Amount = -3 |
EMERGENCY_COMBATS |
applies to: 6 requirementsCOMBAT_ATTACKER_IS_EMERGENCY_MEMBER
COMBAT_DEFENDER_IS_PLAYER
COMBAT_VERSUS_TYPE_MATCHES (CombatVersusType=COMBAT_UNIT_VS_UNIT)
COMBAT_ATTACKER_IS_EMERGENCY_MEMBER_WITH_SCORE
COMBAT_DEFENDER_IS_PLAYER
COMBAT_VERSUS_TYPE_MATCHES (CombatVersusType=COMBAT_UNIT_VS_UNIT) |
LOC_EMERGENCY_MEMBER_REWARD_DESCRIPTION_NUCLEAR_COMBAT_STRENGTH
LOC_COMBAT_PREVIEW_EMERGENCY_MILITARY_BUFF |
Expansion2 |