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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).

Definition::AiList

GameCore::Definition::AiList — class, size 120 bytes (0x78).

Bases: Definition::IProperties at 0x0

Linux offset Member Type
0x10 m_DatabaseRowId int32
0x14 m_CollectionIndex uint32
0x18 m_ListType Basic
0x20 m_System Basic
0x28 m_AgendaType Optional<String::BasicT<String::BasicStringAlloc, ASCII> >
0x38 m_LeaderType Optional<String::BasicT<String::BasicStringAlloc, ASCII> >
0x48 m_MaxDifficulty Optional<String::BasicT<String::BasicStringAlloc, ASCII> >
0x58 m_MinDifficulty Optional<String::BasicT<String::BasicStringAlloc, ASCII> >
0x68 m_MaxDifficultyReference const GameCore::Definition::Difficulty*
0x70 m_MinDifficultyReference const GameCore::Definition::Difficulty*