| Definition::Adjacency_YieldChange |
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| Definition::Adjacent_AppealYieldChange |
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| Definition::Agenda |
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| Definition::AgendaPreferredLeader |
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| Definition::AgendaTag |
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| Definition::AgendaTrait |
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| Definition::AiBuildSpecialization |
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| Definition::AiEvent |
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| Definition::AiList |
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| Definition::AiOperationType |
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| Definition::AiScoutUse |
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| Definition::Alliance |
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| Definition::AllianceEffect |
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| Definition::AllowedMove |
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| Definition::AppealHousingChange |
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| Definition::BarbarianAttackForce |
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| Definition::BarbarianTribe |
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| Definition::BarbarianTribeForce |
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| Definition::BarbarianTribeName |
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| Definition::BarbarianTribe_ExtraUnit |
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| Definition::BarbarianTribe_MapCondition |
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| Definition::BarbarianTribe_MapConditionSet |
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| Definition::BarbarianTribe_UnitCondition |
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| Definition::BehaviorTree |
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| Definition::Belief |
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| Definition::BeliefClass |
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| Definition::BonusMinorStartingUnit |
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| Definition::Boost |
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| Definition::BoostHandler |
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| Definition::BoostName |
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| Definition::Building |
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| Definition::BuildingCondition |
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| Definition::BuildingPrereq |
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6 |
| Definition::BuildingReplace |
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| Definition::Building_BuildChargeProduction |
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5 |
| Definition::Building_CitizenYieldChange |
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8 |
| Definition::Building_GreatPersonPoint |
64 (0x40) |
7 |
| Definition::Building_GreatWork |
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16 |
| Definition::Building_ResourceCost |
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8 |
| Definition::Building_TourismBomb_XP2 |
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6 |
| Definition::Building_XP2 |
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18 |
| Definition::Building_YieldChange |
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| Definition::Building_YieldChangeBonusWithPower |
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| Definition::Building_YieldDistrictCopy |
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| Definition::Building_YieldPerEra |
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| Definition::Calendar |
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| Definition::CityEvent |
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| Definition::CityName |
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| Definition::Civic |
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26 |
| Definition::CivicPrereq |
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6 |
| Definition::CivicRandomCost |
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5 |
| Definition::Civic_XP2 |
48 (0x30) |
6 |
| Definition::Civilization |
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18 |
| Definition::CivilizationCitizenName |
48 (0x30) |
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| Definition::CivilizationLeader |
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5 |
| Definition::CivilizationLevel |
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| Definition::CivilizationTrait |
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| Definition::CoastalLowland |
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| Definition::CommemorationModifiers |
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| Definition::CommemorationType |
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| Definition::ComplimentModifiers |
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| Definition::CongressAiChange |
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11 |
| Definition::Continent |
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5 |
| Definition::CorporationName |
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| Definition::DealItem |
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7 |
| Definition::Defeat |
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10 |
| Definition::DefinitionCollectionBuilder |
8 (0x8) |
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| Definition::DeforestationEffect |
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7 |
| Definition::DeforestationLevel |
64 (0x40) |
8 |
| Definition::Difficulty |
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5 |
| Definition::DiplomaticAction |
280 (0x118) |
44 |
| Definition::DiplomaticAction_XP1 |
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11 |
| Definition::DiplomaticAction_XP2 |
96 (0x60) |
12 |
| Definition::DiplomaticStartState |
72 (0x48) |
8 |
| Definition::DiplomaticState |
128 (0x80) |
10 |
| Definition::DiplomaticStateAction |
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11 |
| Definition::DiplomaticStateTransition |
136 (0x88) |
15 |
| Definition::DiplomaticTrigger |
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5 |
| Definition::DiplomaticTriggeredTransition |
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10 |
| Definition::DiplomaticTriggers_RequiredState |
48 (0x30) |
5 |
| Definition::DiplomaticVisibilitySource |
144 (0x90) |
19 |
| Definition::DiplomaticVisibilitySource_XP1 |
64 (0x40) |
6 |
| Definition::Discussion |
120 (0x78) |
12 |
| Definition::District |
640 (0x280) |
65 |
| Definition::DistrictReplace |
64 (0x40) |
7 |
| Definition::District_Adjacency |
48 (0x30) |
5 |
| Definition::District_BuildChargeProduction |
48 (0x30) |
5 |
| Definition::District_CitizenGreatPersonPoint |
64 (0x40) |
7 |
| Definition::District_CitizenYieldChange |
64 (0x40) |
8 |
| Definition::District_GreatPersonPoint |
64 (0x40) |
7 |
| Definition::District_TradeRouteYield |
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9 |
| Definition::District_XP2 |
48 (0x30) |
9 |
| Definition::EmergencyAlliance |
208 (0xd0) |
27 |
| Definition::EmergencyAlliance_XP2 |
144 (0x90) |
13 |
| Definition::EmergencyBuff |
72 (0x48) |
8 |
| Definition::EmergencyGoalText |
136 (0x88) |
10 |
| Definition::EmergencyReward |
72 (0x48) |
11 |
| Definition::EmergencyScoreSource |
168 (0xa8) |
29 |
| Definition::EmergencyText |
136 (0x88) |
10 |
| Definition::Era |
384 (0x180) |
26 |
| Definition::Era_XP1 |
56 (0x38) |
7 |
| Definition::Era_XP2 |
64 (0x40) |
8 |
| Definition::ExcludedAdjacency |
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5 |
| Definition::ExcludedDistrict |
48 (0x30) |
5 |
| Definition::ExcludedGreatPersonClass |
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5 |
| Definition::ExclusiveAgenda |
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6 |
| Definition::FavoredReligion |
64 (0x40) |
5 |
| Definition::Feature |
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53 |
| Definition::Feature_AdjacentYield |
56 (0x38) |
6 |
| Definition::Feature_Floodplain |
40 (0x28) |
4 |
| Definition::Feature_Remove |
64 (0x40) |
7 |
| Definition::Feature_UnitMovement |
48 (0x30) |
6 |
| Definition::Feature_XP2 |
48 (0x30) |
9 |
| Definition::Feature_YieldChange |
64 (0x40) |
8 |
| Definition::Flavor |
40 (0x28) |
4 |
| Definition::GameSpeed |
136 (0x88) |
12 |
| Definition::GameSpeed_Duration |
40 (0x28) |
5 |
| Definition::GameSpeed_Scaling |
88 (0x58) |
9 |
| Definition::GameSpeed_Turn |
48 (0x30) |
6 |
| Definition::GoodyHut |
88 (0x58) |
9 |
| Definition::GoodyHutSubType |
88 (0x58) |
16 |
| Definition::GoodyHutSubType_XP2 |
48 (0x30) |
6 |
| Definition::Gossip |
104 (0x68) |
12 |
| Definition::Government |
208 (0xd0) |
20 |
| Definition::GovernmentBonusName |
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4 |
| Definition::GovernmentSlot |
56 (0x38) |
6 |
| Definition::GovernmentTier |
64 (0x40) |
6 |
| Definition::Government_SlotCount |
64 (0x40) |
8 |
| Definition::Government_XP2 |
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5 |
| Definition::Governor |
160 (0xa0) |
16 |
| Definition::GovernorCannotAssign |
48 (0x30) |
5 |
| Definition::GovernorModifiers |
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4 |
| Definition::GovernorPromotion |
120 (0x78) |
11 |
| Definition::GovernorPromotionCondition |
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7 |
| Definition::GovernorPromotionModifier |
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5 |
| Definition::GovernorPromotionPrereq |
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4 |
| Definition::GovernorPromotionSet |
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4 |
| Definition::GovernorReplace |
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6 |
| Definition::Governor_XP2 |
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5 |
| Definition::GreatPersonClass |
160 (0xa0) |
18 |
| Definition::GreatPersonIndividual |
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60 |
| Definition::GreatWork |
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18 |
| Definition::GreatWorkModifier |
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4 |
| Definition::GreatWorkObjectType |
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10 |
| Definition::GreatWorkSlotType |
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4 |
| Definition::GreatWork_ImprovementType |
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8 |
| Definition::GreatWork_MODE |
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6 |
| Definition::GreatWork_ValidSubType |
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8 |
| Definition::GreatWork_YieldChange |
56 (0x38) |
6 |
| Definition::Happiness |
80 (0x50) |
10 |
| Definition::Happiness_XP1 |
40 (0x28) |
5 |
| Definition::HeroClass |
152 (0x98) |
18 |
| Definition::HeroClassProgression |
80 (0x50) |
10 |
| Definition::HeroClassUnitCommand |
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9 |
| Definition::IProperties |
16 (0x10) |
2 |
| Definition::Improvement |
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71 |
| Definition::Improvement_Adjacency |
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5 |
| Definition::Improvement_BonusYieldChange |
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12 |
| Definition::Improvement_InvalidAdjacentFeature |
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6 |
| Definition::Improvement_MODE |
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6 |
| Definition::Improvement_Tourism |
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12 |
| Definition::Improvement_ValidAdjacentResource |
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6 |
| Definition::Improvement_ValidAdjacentTerrain |
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6 |
| Definition::Improvement_ValidBuildUnit |
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7 |
| Definition::Improvement_ValidFeature |
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9 |
| Definition::Improvement_ValidResource |
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7 |
| Definition::Improvement_ValidTerrain |
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10 |
| Definition::Improvement_XP2 |
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8 |
| Definition::Improvement_YieldChange |
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7 |
| Definition::Improvement_YieldsOutsideTerritory |
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4 |
| Definition::Kind |
40 (0x28) |
4 |
| Definition::Leader |
208 (0xd0) |
16 |
| Definition::LeaderTrait |
40 (0x28) |
4 |
| Definition::Leader_XP2 |
64 (0x40) |
6 |
| Definition::LoyaltyLevel |
80 (0x50) |
11 |
| Definition::MajorStartingUnit |
112 (0x70) |
15 |
| Definition::Map |
152 (0x98) |
23 |
| Definition::MapTemperature |
72 (0x48) |
8 |
| Definition::Map_GreatPersonClass |
64 (0x40) |
7 |
| Definition::Map_XP2 |
64 (0x40) |
10 |
| Definition::MinorCivBonus |
48 (0x30) |
5 |
| Definition::Moment |
232 (0xe8) |
21 |
| Definition::MomentDataType |
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5 |
| Definition::MomentIllustration |
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6 |
| Definition::MomentIllustrationType |
40 (0x28) |
4 |
| Definition::Month |
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5 |
| Definition::MutuallyExclusiveBuilding |
56 (0x38) |
6 |
| Definition::MutuallyExclusiveDistrict |
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6 |
| Definition::NamedDesert |
72 (0x48) |
6 |
| Definition::NamedDesertCivilization |
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5 |
| Definition::NamedLake |
72 (0x48) |
6 |
| Definition::NamedLakeCivilization |
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5 |
| Definition::NamedMountain |
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6 |
| Definition::NamedMountainCivilization |
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5 |
| Definition::NamedOcean |
72 (0x48) |
6 |
| Definition::NamedOceanCivilization |
48 (0x30) |
5 |
| Definition::NamedRiver |
72 (0x48) |
6 |
| Definition::NamedRiverCivilization |
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5 |
| Definition::NamedSea |
72 (0x48) |
6 |
| Definition::NamedSeaCivilization |
48 (0x30) |
5 |
| Definition::NamedVolcano |
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6 |
| Definition::NamedVolcanoCivilization |
48 (0x30) |
5 |
| Definition::NodeDefinition |
56 (0x38) |
7 |
| Definition::Notification |
152 (0x98) |
19 |
| Definition::ObsoletePolicy |
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8 |
| Definition::PlotEvalCondition |
80 (0x50) |
9 |
| Definition::Policy |
160 (0xa0) |
15 |
| Definition::PolicyModifier |
40 (0x28) |
4 |
| Definition::Policy_GovernmentExclusive_XP2 |
56 (0x38) |
4 |
| Definition::Policy_XP1 |
96 (0x60) |
10 |
| Definition::PrevailingWind |
48 (0x30) |
6 |
| Definition::Project |
384 (0x180) |
35 |
| Definition::ProjectPrereq |
64 (0x40) |
7 |
| Definition::Project_BuildingCost |
64 (0x40) |
8 |
| Definition::Project_GreatPersonPoint |
80 (0x50) |
10 |
| Definition::Project_MODE |
80 (0x50) |
8 |
| Definition::Project_ResourceCost |
64 (0x40) |
7 |
| Definition::Project_XP1 |
48 (0x30) |
6 |
| Definition::Project_XP2 |
168 (0xa8) |
17 |
| Definition::Project_YieldConversion |
64 (0x40) |
7 |
| Definition::PropertyManagerAccessor |
8 (0x8) |
1 |
| Definition::ProposalBlocker |
48 (0x30) |
5 |
| Definition::ProposalType |
80 (0x50) |
9 |
| Definition::PseudoYield |
40 (0x28) |
5 |
| Definition::Quest |
120 (0x78) |
11 |
| Definition::RandomAgenda |
72 (0x48) |
7 |
| Definition::RandomAgendaCivicTag |
40 (0x28) |
4 |
| Definition::RandomAgendaEraTag |
40 (0x28) |
4 |
| Definition::RandomAgendaForCivic |
88 (0x58) |
9 |
| Definition::RandomAgendaInEra |
88 (0x58) |
9 |
| Definition::RandomAgenda_XP2 |
88 (0x58) |
8 |
| Definition::RandomEvent |
336 (0x150) |
36 |
| Definition::RandomEvent_Damage |
104 (0x68) |
15 |
| Definition::RandomEvent_DamagedUnit |
48 (0x30) |
6 |
| Definition::RandomEvent_Feature |
48 (0x30) |
6 |
| Definition::RandomEvent_Frequency |
56 (0x38) |
7 |
| Definition::RandomEvent_ImprovementPlacement |
48 (0x30) |
6 |
| Definition::RandomEvent_Notification |
88 (0x58) |
11 |
| Definition::RandomEvent_PillagedBuilding |
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6 |
| Definition::RandomEvent_PillagedDistrict |
48 (0x30) |
6 |
| Definition::RandomEvent_PillagedImprovement |
40 (0x28) |
4 |
| Definition::RandomEvent_Terrain |
48 (0x30) |
6 |
| Definition::RandomEvent_Yield |
88 (0x58) |
12 |
| Definition::RealismSetting |
64 (0x40) |
8 |
| Definition::Religion |
72 (0x48) |
9 |
| Definition::Repository |
11904 (0x2e80) |
324 |
| Definition::Resolution |
240 (0xf0) |
20 |
| Definition::ResolutionEffect |
48 (0x30) |
6 |
| Definition::Resource |
352 (0x160) |
30 |
| Definition::ResourceCorporation |
72 (0x48) |
6 |
| Definition::ResourceIndustry |
72 (0x48) |
6 |
| Definition::Resource_Condition |
56 (0x38) |
6 |
| Definition::Resource_Consumption |
96 (0x60) |
13 |
| Definition::Resource_Distribution |
48 (0x30) |
7 |
| Definition::Resource_Harvest |
80 (0x50) |
9 |
| Definition::Resource_SeaLuxury |
72 (0x48) |
9 |
| Definition::Resource_SeaStrategic |
72 (0x48) |
9 |
| Definition::Resource_TradeRouteYield |
56 (0x38) |
6 |
| Definition::Resource_ValidFeature |
40 (0x28) |
4 |
| Definition::Resource_YieldChange |
56 (0x38) |
6 |
| Definition::Route |
120 (0x78) |
14 |
| Definition::Route_ResourceCost |
64 (0x40) |
7 |
| Definition::Route_ValidBuildUnit |
56 (0x38) |
6 |
| Definition::Route_XP2 |
80 (0x50) |
9 |
| Definition::SavingType |
40 (0x28) |
4 |
| Definition::ScenarioSpecificCommand |
64 (0x40) |
6 |
| Definition::ScoringCategory |
72 (0x48) |
7 |
| Definition::ScoringLineItem |
80 (0x50) |
27 |
| Definition::Season |
48 (0x30) |
5 |
| Definition::SecretSociety |
128 (0x80) |
16 |
| Definition::SettlementPreference |
48 (0x30) |
4 |
| Definition::StartBiasFeature |
64 (0x40) |
8 |
| Definition::StartBiasResource |
64 (0x40) |
8 |
| Definition::StartBiasRiver |
48 (0x30) |
6 |
| Definition::StartBiasTerrain |
64 (0x40) |
8 |
| Definition::StartEra |
120 (0x78) |
25 |
| Definition::StartEra_XP2 |
48 (0x30) |
5 |
| Definition::StartingBoostedCivic |
56 (0x38) |
6 |
| Definition::StartingBoostedTechnology |
56 (0x38) |
6 |
| Definition::StartingBuilding |
112 (0x70) |
11 |
| Definition::StartingCivic |
56 (0x38) |
6 |
| Definition::StartingGovernment |
64 (0x40) |
7 |
| Definition::Strategy |
136 (0x88) |
10 |
| Definition::StrategyCondition |
96 (0x60) |
11 |
| Definition::Strategy_Priority |
40 (0x28) |
4 |
| Definition::Strategy_YieldPriority |
96 (0x60) |
8 |
| Definition::TargetType |
40 (0x28) |
4 |
| Definition::Technology |
400 (0x190) |
28 |
| Definition::TechnologyPrereq |
56 (0x38) |
6 |
| Definition::TechnologyRandomCost |
48 (0x30) |
5 |
| Definition::Technology_XP2 |
48 (0x30) |
6 |
| Definition::Terrain |
200 (0xc8) |
22 |
| Definition::TerrainClass |
72 (0x48) |
7 |
| Definition::Terrain_YieldChange |
64 (0x40) |
8 |
| Definition::Trait |
104 (0x68) |
8 |
| Definition::TraitModifier |
48 (0x30) |
5 |
| Definition::TriggeredBehaviorTree |
96 (0x60) |
11 |
| Definition::TurnPhase |
112 (0x70) |
14 |
| Definition::TurnSegment |
88 (0x58) |
12 |
| Definition::TurnTimer |
56 (0x38) |
6 |
| Definition::Type |
48 (0x30) |
6 |
| Definition::Unit |
760 (0x2f8) |
96 |
| Definition::UnitAbility |
104 (0x68) |
10 |
| Definition::UnitAbilityModifier |
40 (0x28) |
4 |
| Definition::UnitAiInfo |
56 (0x38) |
6 |
| Definition::UnitAiType |
56 (0x38) |
6 |
| Definition::UnitCapture |
48 (0x30) |
5 |
| Definition::UnitCommand |
208 (0xd0) |
19 |
| Definition::UnitOperation |
248 (0xf8) |
26 |
| Definition::UnitOperation_XP2 |
48 (0x30) |
6 |
| Definition::UnitPromotion |
128 (0x80) |
13 |
| Definition::UnitPromotionClass |
96 (0x60) |
7 |
| Definition::UnitPromotionPrereq |
56 (0x38) |
6 |
| Definition::UnitReplace |
64 (0x40) |
7 |
| Definition::UnitRetreat_XP1 |
88 (0x58) |
10 |
| Definition::UnitUpgrade |
64 (0x40) |
7 |
| Definition::Unit_BuildingPrereq |
64 (0x40) |
7 |
| Definition::Unit_MODE |
40 (0x28) |
5 |
| Definition::Unit_RebellionTag |
56 (0x38) |
6 |
| Definition::Unit_RockbandResult_XP2 |
80 (0x50) |
13 |
| Definition::Unit_XP2 |
88 (0x58) |
16 |
| Definition::Victory |
104 (0x68) |
13 |
| Definition::Visibility |
56 (0x38) |
6 |
| Definition::Visibility_XP2 |
48 (0x30) |
6 |
| Definition::VotingBlocker |
56 (0x38) |
7 |
| Definition::WMD |
72 (0x48) |
15 |
| Definition::War |
72 (0x48) |
6 |
| Definition::Yield |
160 (0xa0) |
12 |