Home › Class layouts › Definition › Definition::GoodyHut

Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).

Definition::GoodyHut

GameCore::Definition::GoodyHut — class, size 88 bytes (0x58).

Bases: Definition::IProperties at 0x0

Linux offset Member Type
0x10 m_DatabaseRowId int32
0x14 m_CollectionIndex uint32
0x18 m_GoodyHutTypeHash uint32
0x1c m_Weight int32
0x20 m_GoodyHutType Basic
0x28 m_ImprovementType Basic
0x30 m_ShowMoment (bit-field, 1 bits) bool
0x38 m_ImprovementReference const GameCore::Definition::Improvement*
0x40 m_SubTypeGoodyHutCollection GoodyHutSubTypeReferenceCollection