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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).

Definition::BarbarianTribe_MapCondition

GameCore::Definition::BarbarianTribe_MapCondition — class, size 120 bytes (0x78).

Bases: Definition::IProperties at 0x0

Linux offset Member Type
0x10 m_DatabaseRowId int32
0x14 m_CollectionIndex uint32
0x18 m_MapConditionSetTypeHash uint32
0x1c m_FeatureTypeHash uint32
0x20 m_ResourceTypeHash uint32
0x24 m_TerrainTypeHash uint32
0x28 m_Range int32
0x30 m_MapConditionSetType Basic
0x38 m_FeatureType Optional<String::BasicT<String::BasicStringAlloc, ASCII> >
0x48 m_ResourceType Optional<String::BasicT<String::BasicStringAlloc, ASCII> >
0x58 m_TerrainType Optional<String::BasicT<String::BasicStringAlloc, ASCII> >
0x68 m_Invert (bit-field, 1 bits) bool
0x70 m_MapConditionSetTypeReference const GameCore::Definition::BarbarianTribe_MapConditionSet*