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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).
Definition::BarbarianTribe_MapCondition
GameCore::Definition::BarbarianTribe_MapCondition — class, size 120 bytes (0x78).
Bases: Definition::IProperties at 0x0
| Linux offset |
Member |
Type |
0x10 |
m_DatabaseRowId |
int32 |
0x14 |
m_CollectionIndex |
uint32 |
0x18 |
m_MapConditionSetTypeHash |
uint32 |
0x1c |
m_FeatureTypeHash |
uint32 |
0x20 |
m_ResourceTypeHash |
uint32 |
0x24 |
m_TerrainTypeHash |
uint32 |
0x28 |
m_Range |
int32 |
0x30 |
m_MapConditionSetType |
Basic |
0x38 |
m_FeatureType |
Optional<String::BasicT<String::BasicStringAlloc, ASCII> > |
0x48 |
m_ResourceType |
Optional<String::BasicT<String::BasicStringAlloc, ASCII> > |
0x58 |
m_TerrainType |
Optional<String::BasicT<String::BasicStringAlloc, ASCII> > |
0x68 |
m_Invert (bit-field, 1 bits) |
bool |
0x70 |
m_MapConditionSetTypeReference |
const GameCore::Definition::BarbarianTribe_MapConditionSet* |