Home › Class layouts › Definition › Definition::UnitOperation

Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).

Definition::UnitOperation

GameCore::Definition::UnitOperation — class, size 248 bytes (0xf8).

Bases: Definition::IProperties at 0x0

Linux offset Member Type
0x10 m_DatabaseRowId int32
0x14 m_CollectionIndex uint32
0x18 m_OperationTypeHash uint32
0x1c m_BaseProbability int32
0x20 m_EnemyLevelProbChange int32
0x24 m_EnemyProbChange int32
0x28 m_LevelProbChange int32
0x2c m_Turns int32
0x30 m_Description Basic
0x38 m_Icon Basic
0x40 m_OperationType Basic
0x48 m_CategoryInUI Optional<String::BasicT<String::BasicStringAlloc, ASCII> >
0x58 m_DisabledHelp Optional<String::BasicT<String::BasicStringAlloc, ASCII> >
0x68 m_Help Optional<String::BasicT<String::BasicStringAlloc, ASCII> >
0x78 m_HotkeyId Optional<String::BasicT<String::BasicStringAlloc, ASCII> >
0x88 m_InterfaceMode Optional<String::BasicT<String::BasicStringAlloc, ASCII> >
0x98 m_PrereqCivic Optional<String::BasicT<String::BasicStringAlloc, ASCII> >
0xa8 m_PrereqTech Optional<String::BasicT<String::BasicStringAlloc, ASCII> >
0xb8 m_Sound Optional<String::BasicT<String::BasicStringAlloc, ASCII> >
0xc8 m_TargetDistrict Optional<String::BasicT<String::BasicStringAlloc, ASCII> >
0xd8 m_HoldCycling (bit-field, 1 bits) bool
0xd8 m_Offensive (bit-field, 1 bits) bool
0xd8 m_VisibleInUI (bit-field, 1 bits) bool
0xe0 m_PrereqCivicReference const GameCore::Definition::Civic*
0xe8 m_PrereqTechReference const GameCore::Definition::Technology*
0xf0 m_TargetDistrictReference const GameCore::Definition::District*

Virtual functions

Slot order of the class's own vtable (inferred, see Virtual function tables). A virtual call call [vptr+offset] uses the byte offset. Owner is shown when the entry is inherited or overridden elsewhere.

Slot Offset Method Address in current build
0 0x0 \~UnitOperation 0x7b23e0