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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).

Definition::TriggeredBehaviorTree

GameCore::Definition::TriggeredBehaviorTree — class, size 96 bytes (0x60).

Bases: Definition::IProperties at 0x0

Linux offset Member Type
0x10 m_DatabaseRowId int32
0x14 m_CollectionIndex uint32
0x18 m_AIEventHash uint32
0x1c m_TriggerTypeHash uint32
0x20 m_Priority int32
0x28 m_AIEvent Basic
0x30 m_TreeName Basic
0x38 m_TriggerType Basic
0x40 m_OperationName Optional<String::BasicT<String::BasicStringAlloc, ASCII> >
0x50 m_EventReference const GameCore::Definition::AiEvent*
0x58 m_TreeReference const GameCore::Definition::BehaviorTree*