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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).
Definition::DiplomaticStateTransition
GameCore::Definition::DiplomaticStateTransition — class, size 136 bytes (0x88).
Bases: Definition::IProperties at 0x0
| Linux offset |
Member |
Type |
0x10 |
m_DatabaseRowId |
int32 |
0x14 |
m_CollectionIndex |
uint32 |
0x18 |
m_AllowTransitionCheckHash |
uint32 |
0x1c |
m_OnTransitionActionHash |
uint32 |
0x20 |
m_ThrottleTurns |
int32 |
0x24 |
m_AllowTransitionMax |
Optional<int> |
0x2c |
m_AllowTransitionMin |
Optional<int> |
0x34 |
m_RequireTransitionMax |
Optional<int> |
0x3c |
m_RequireTransitionMin |
Optional<int> |
0x48 |
m_BaseState |
Basic |
0x50 |
m_TransitionState |
Basic |
0x58 |
m_AllowTransitionCheck |
Optional<String::BasicT<String::BasicStringAlloc, ASCII> > |
0x68 |
m_OnTransitionAction |
Optional<String::BasicT<String::BasicStringAlloc, ASCII> > |
0x78 |
m_BaseStateReference |
const GameCore::Definition::DiplomaticState* |
0x80 |
m_TransitionStateReference |
const GameCore::Definition::DiplomaticState* |
Virtual functions
Slot order of the class's own vtable (inferred, see Virtual function tables). A virtual call call [vptr+offset] uses the byte offset. Owner is shown when the entry is inherited or overridden elsewhere.
| Slot |
Offset |
Method |
Address in current build |
| 0 |
0x0 |
\~DiplomaticStateTransition |
0x7b0640 |