0x10 |
m_DatabaseRowId |
int32 |
0x14 |
m_CollectionIndex |
uint32 |
0x18 |
m_PolicyTypeHash |
uint32 |
0x20 |
m_GovernmentSlotType |
Basic |
0x28 |
m_Name |
Basic |
0x30 |
m_PolicyType |
Basic |
0x38 |
m_Description |
Optional<String::BasicT<String::BasicStringAlloc, ASCII> > |
0x48 |
m_PrereqCivic |
Optional<String::BasicT<String::BasicStringAlloc, ASCII> > |
0x58 |
m_PrereqTech |
Optional<String::BasicT<String::BasicStringAlloc, ASCII> > |
0x68 |
m_ExplicitUnlock (bit-field, 1 bits) |
bool |
0x69 |
m_RequiresGovernmentUnlock |
Optional<bool> |
0x70 |
m_PolicyModifiers |
PolicyModifierReferenceCollection |
0x88 |
m_PrereqCivicReference |
const GameCore::Definition::Civic* |
0x90 |
m_PrereqTechReference |
const GameCore::Definition::Technology* |
0x98 |
m_SlotReference |
const GameCore::Definition::GovernmentSlot* |