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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).
Definition::WMD
GameCore::Definition::WMD — class, size 72 bytes (0x48).
Bases: Definition::IProperties at 0x0
| Linux offset |
Member |
Type |
0x10 |
m_DatabaseRowId |
int32 |
0x14 |
m_CollectionIndex |
uint32 |
0x18 |
m_WeaponTypeHash |
uint32 |
0x1c |
m_BlastRadius |
int32 |
0x20 |
m_FalloutDuration |
int32 |
0x24 |
m_ICBMStrikeRange |
int32 |
0x28 |
m_Maintenance |
int32 |
0x30 |
m_Name |
Basic |
0x38 |
m_WeaponType |
Basic |
0x40 |
m_AffectBuildings (bit-field, 1 bits) |
bool |
0x40 |
m_AffectImprovements (bit-field, 1 bits) |
bool |
0x40 |
m_AffectPopulation (bit-field, 1 bits) |
bool |
0x40 |
m_AffectResources (bit-field, 1 bits) |
bool |
0x40 |
m_AffectRoutes (bit-field, 1 bits) |
bool |
0x40 |
m_AffectUnits (bit-field, 1 bits) |
bool |
Virtual functions
Slot order of the class's own vtable (inferred, see Virtual function tables). A virtual call call [vptr+offset] uses the byte offset. Owner is shown when the entry is inherited or overridden elsewhere.
| Slot |
Offset |
Method |
Address in current build |
| 0 |
0x0 |
\~WMD |
0x7b2670 |