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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).
Definition::UnitAbility
GameCore::Definition::UnitAbility — class, size 104 bytes (0x68).
Bases: Definition::IProperties at 0x0
| Linux offset |
Member |
Type |
0x10 |
m_DatabaseRowId |
int32 |
0x14 |
m_CollectionIndex |
uint32 |
0x18 |
m_UnitAbilityTypeHash |
uint32 |
0x20 |
m_UnitAbilityType |
Basic |
0x28 |
m_Inactive (bit-field, 1 bits) |
bool |
0x28 |
m_Permanent (bit-field, 1 bits) |
bool |
0x28 |
m_ShowFloatTextWhenEarned (bit-field, 1 bits) |
bool |
0x30 |
m_Description |
Optional<String::BasicT<String::BasicStringAlloc, ASCII> > |
0x40 |
m_Name |
Optional<String::BasicT<String::BasicStringAlloc, ASCII> > |
0x50 |
m_UnitAbilityModifierCollection |
UnitAbilityModifierReferenceCollection |