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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).
Definition::GreatPersonClass
GameCore::Definition::GreatPersonClass — class, size 160 bytes (0xa0).
Bases: Definition::IProperties at 0x0
| Linux offset |
Member |
Type |
0x10 |
m_DatabaseRowId |
int32 |
0x14 |
m_CollectionIndex |
uint32 |
0x18 |
m_GreatPersonClassTypeHash |
uint32 |
0x1c |
m_UnitTypeHash |
uint32 |
0x20 |
m_MaxPlayerInstances |
Optional<int> |
0x28 |
m_ActionIcon |
Basic |
0x30 |
m_DistrictType |
Basic |
0x38 |
m_GreatPersonClassType |
Basic |
0x40 |
m_IconString |
Basic |
0x48 |
m_Name |
Basic |
0x50 |
m_UnitType |
Basic |
0x58 |
m_PseudoYieldType |
Optional<String::BasicT<String::BasicStringAlloc, ASCII> > |
0x68 |
m_AvailableInTimeline (bit-field, 1 bits) |
bool |
0x68 |
m_GenerateDuplicateIndividuals (bit-field, 1 bits) |
bool |
0x70 |
m_DistrictReference |
const GameCore::Definition::District* |
0x78 |
m_ExclusionReference |
ExcludedGreatPersonClassReferenceCollection |
0x90 |
m_PseudoYieldReference |
const GameCore::Definition::PseudoYield* |
0x98 |
m_UnitReference |
const GameCore::Definition::Unit* |