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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).
Definition::BehaviorTree
GameCore::Definition::BehaviorTree — class, size 64 bytes (0x40).
Bases: Definition::IProperties at 0x0
| Linux offset |
Member |
Type |
0x10 |
m_DatabaseRowId |
int32 |
0x14 |
m_CollectionIndex |
uint32 |
0x18 |
m_TreeNameHash |
uint32 |
0x20 |
m_TreeName |
Basic |
0x28 |
m_TriggerCollection |
TriggeredBehaviorTreeReferenceCollection |