Home › Class layouts › Definition › Definition::Alliance

Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).

Definition::Alliance

GameCore::Definition::Alliance — class, size 88 bytes (0x58).

Bases: Definition::IProperties at 0x0

Linux offset Member Type
0x10 m_DatabaseRowId int32
0x14 m_CollectionIndex uint32
0x18 m_AllianceTypeHash uint32
0x20 m_Description Basic
0x28 m_Name Basic
0x30 m_AllianceType Optional<String::BasicT<String::BasicStringAlloc, ASCII> >
0x40 m_ActionCollection DiplomaticActionReferenceCollection

Virtual functions

Slot order of the class's own vtable (inferred, see Virtual function tables). A virtual call call [vptr+offset] uses the byte offset. Owner is shown when the entry is inherited or overridden elsewhere.

Slot Offset Method Address in current build
0 0x0 \~Alliance 0x7afa20