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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).

Definition::CivilizationLevel

GameCore::Definition::CivilizationLevel — class, size 72 bytes (0x48).

Bases: Definition::IProperties at 0x0

Linux offset Member Type
0x10 m_DatabaseRowId int32
0x14 m_CollectionIndex uint32
0x18 m_CivilizationLevelTypeHash uint32
0x1c m_StartingTilesForCity int32
0x20 m_CivilizationLevelType Basic
0x28 m_CanAnnexTilesWithCulture (bit-field, 1 bits) bool
0x28 m_CanAnnexTilesWithGold (bit-field, 1 bits) bool
0x28 m_CanAnnexTilesWithReceivedInfluence (bit-field, 1 bits) bool
0x28 m_CanBuildWonders (bit-field, 1 bits) bool
0x28 m_CanEarnGreatPeople (bit-field, 1 bits) bool
0x28 m_CanFoundCities (bit-field, 1 bits) bool
0x28 m_CanGiveInfluence (bit-field, 1 bits) bool
0x28 m_CanReceiveInfluence (bit-field, 1 bits) bool
0x29 m_IgnoresUnitStrategicResourceRequirements (bit-field, 1 bits) bool
0x30 m_DiplomaticStartCollection DiplomaticStartStateReferenceCollection