0x10 |
m_DatabaseRowId |
int32 |
0x14 |
m_CollectionIndex |
uint32 |
0x18 |
m_CivilizationLevelTypeHash |
uint32 |
0x1c |
m_StartingTilesForCity |
int32 |
0x20 |
m_CivilizationLevelType |
Basic |
0x28 |
m_CanAnnexTilesWithCulture (bit-field, 1 bits) |
bool |
0x28 |
m_CanAnnexTilesWithGold (bit-field, 1 bits) |
bool |
0x28 |
m_CanAnnexTilesWithReceivedInfluence (bit-field, 1 bits) |
bool |
0x28 |
m_CanBuildWonders (bit-field, 1 bits) |
bool |
0x28 |
m_CanEarnGreatPeople (bit-field, 1 bits) |
bool |
0x28 |
m_CanFoundCities (bit-field, 1 bits) |
bool |
0x28 |
m_CanGiveInfluence (bit-field, 1 bits) |
bool |
0x28 |
m_CanReceiveInfluence (bit-field, 1 bits) |
bool |
0x29 |
m_IgnoresUnitStrategicResourceRequirements (bit-field, 1 bits) |
bool |
0x30 |
m_DiplomaticStartCollection |
DiplomaticStartStateReferenceCollection |