Home › Class layouts › Definition › Definition::Trait

Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).

Definition::Trait

GameCore::Definition::Trait — class, size 104 bytes (0x68).

Bases: Definition::IProperties at 0x0

Linux offset Member Type
0x10 m_DatabaseRowId int32
0x14 m_CollectionIndex uint32
0x18 m_TraitTypeHash uint32
0x20 m_TraitType Basic
0x28 m_InternalOnly (bit-field, 1 bits) bool
0x30 m_Description Optional<String::BasicT<String::BasicStringAlloc, ASCII> >
0x40 m_Name Optional<String::BasicT<String::BasicStringAlloc, ASCII> >
0x50 m_ModifierCollection TraitModifierReferenceCollection