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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).
Definition::HeroClassProgression
GameCore::Definition::HeroClassProgression — class, size 80 bytes (0x50).
Bases: Definition::IProperties at 0x0
| Linux offset |
Member |
Type |
0x10 |
m_DatabaseRowId |
int32 |
0x14 |
m_CollectionIndex |
uint32 |
0x18 |
m_EraTypeHash |
uint32 |
0x1c |
m_HeroClassTypeHash |
uint32 |
0x20 |
m_AbilityCharges |
Optional<int> |
0x28 |
m_CombatStrength |
Optional<int> |
0x30 |
m_RangedCombatStrength |
Optional<int> |
0x38 |
m_EraType |
Basic |
0x40 |
m_HeroClassType |
Basic |
0x48 |
m_HeroClassReference |
const GameCore::Definition::HeroClass* |