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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).

Definition::DiplomaticStateAction

GameCore::Definition::DiplomaticStateAction — class, size 80 bytes (0x50).

Bases: Definition::IProperties at 0x0

Linux offset Member Type
0x10 m_DatabaseRowId int32
0x14 m_CollectionIndex uint32
0x18 m_Cost int32
0x1c m_DiplomaticActionType int32
0x20 m_StateType int32
0x24 m_Worth int32
0x28 m_TransitionToState Optional<String::BasicT<String::BasicStringAlloc, ASCII> >
0x38 m_AiAllowed (bit-field, 1 bits) bool
0x38 m_TeamOnly (bit-field, 1 bits) bool
0x40 m_DiplomaticActionReference const GameCore::Definition::DiplomaticAction*
0x48 m_TransitionStateReference const GameCore::Definition::DiplomaticState*