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Needs the Community Extension. Not available in the unmodified game; works while the Community Extension mod is active (its own functions, or raw memory access with Mem/ObjMem).

Definition::HeroClass

GameCore::Definition::HeroClass — class, size 152 bytes (0x98).

Bases: Definition::IProperties at 0x0

Linux offset Member Type
0x10 m_DatabaseRowId int32
0x14 m_CollectionIndex uint32
0x18 m_CreationProjectTypeHash uint32
0x1c m_HeroClassTypeHash uint32
0x20 m_UnitTypeHash uint32
0x24 m_ArtifactGreatWorkTypeHash uint32
0x28 m_DiscoveryMinEraTypeHash uint32
0x2c m_EpicGreatWorkTypeHash uint32
0x30 m_CreationProjectType Basic
0x38 m_HeroClassType Basic
0x40 m_UnitType Basic
0x48 m_ArtifactGreatWorkType Optional<String::BasicT<String::BasicStringAlloc, ASCII> >
0x58 m_DiscoveryMinEraType Optional<String::BasicT<String::BasicStringAlloc, ASCII> >
0x68 m_EpicGreatWorkType Optional<String::BasicT<String::BasicStringAlloc, ASCII> >
0x78 m_Description Basic
0x80 m_Name Basic
0x88 m_DiscoveryMinEraReference const GameCore::Definition::Era*
0x90 m_UnitReference const GameCore::Definition::Unit*